Division 2 may become great , but it’ll probably be too late.
I feel like The Division 2’s launch failures and problems are eerily similar to the corse The Destiny franchise has taken. Why can’t these developers carry over the momentum from their previous games into their next installments?
Hear me out. Destiny started out great for bungie. Fan boys galore and new fans pouring in at launch. The game lacked a lot of things but mostly played well and had replay ability from launch. They went through some lulls on their season pass content but delivered resounding content later with the final two dlcs. The Division followed a very similar path as it hit the ground running then the game breaking bugs and exploits were discovered. Through multiple dlcs the game did eventually become very very good by the end of its content cycle. Underground was fresh , survival was challenging and the PvP modes while favoring veterans were fairly fun.
Fast foward to the sequels. Both developers claimed they had learned so much on how to deliver content and respect players progress yet both games didn’t hesitate to throw around unfinished content yet again and nerf anything that stood out. While I enjoy these games and have the patience to see them through i know most gamers don’t. By the time division starts to realize it’s potential my friends mostly will have moved on to other things same as they did for division 1. Sure they might come back for a day and check out all the new stuff but they will not stay. I was able to convince 1 buddy to come back and grind himself a build only for the both of us to sit for extended periods of time trying to matchmake for end game activities. We eventually would give up and play a different game.
Division was a very good game. The problem is nobody knew it because they moved on before it could evolve to that. With dwindling friend and clan activity I fear The Division 2 is headed down that very similar path.