Mr. Slave Executioner heal faster than we may damage him
It was obvious from the start, but Mr. Slave Executioner is gonna need a big nerf on his healing power.
At level 4, he heal 150+ damages every time his HP goes below half . And it happend a lot of time to have 3 creature hitting him, and him healing and keeping all his hp.
I had Program Stan 4, Hook Clyde 4 and towelly 4, complètly fresh, and he kill all of them, keeping his hp @ the half. As they hit under 150, after almost each attack they dealt, he got his hp back.
So basicaly, if you don't have a many creature that deal more than 150 damage at the time, he's almost immortal. And you can add the 3 ***** spawn.
I'm actually wondering if you did just test this card before releasing it.
I don't know how, but Mr. Slave Executioner need a big nerf on his healing capacity.