Fix your ******* enemy accuracy and range!
I'm getting tired of having to face armies of basically demigods who can shoot you from the other side of the map while running.
This is some next level ********. In TD1 you put bullet sponge enemies, and in this game it's an all sniper army. Sniper assault, sniper grenade launcher, SNIPER EVERYTHING.
Every enemy has the accuracy of a Legolas using a bot aim. You can't even fart without taking a bullet. Who the hell in your development team thought it was a good idea?
This is not how you make a game challenging, this is just crap made to create a fake difficulty.
If at least our own weapons could do the same. But no, our weapons are either slow as a narcoleptic snail, have the accuracy of a blind dude with a slingshot suffering from parkinson disease.