Ride on top of moving object
HI,
I have a track wherein the rider/bike land on an object. The hit event causes the object to move on a linear path (the driveline) until the rider/bike reach the end of the object movement and can ride off.
The issue I'm having is that the wheels of the bike do not stop - as the object moves to the right, the wheels of the bike must continue to turn in order to stay on the object. And, eventually the rider and bike fall off the object because they cannot stay on it. The object isn't moving super fast, only about 5ft/sec.
The object I am using is one of the small futuristic yachts with the two underwater jets, from Trials Fusion. I have tried different physics settings and friction, but nothing seems to work.
Do I need to glue a platform to the object? Do I need to set some special contact response?
Thanks for your help!