How to create a custom fault counter?
Hi all, I have looked around for a tutorial on this but can't find one. Does anyone know how to create a custom fault counter? I was thinking maybe using VDS's tied to the in-game fault counter and generic filters to control the visibility of decals but I lack the logic know-how of how to make it all work. Also, does anyone know how to break down a single VDS into three VDS's of the 1's, 10's & 100's of its value i.e. a single VDS with a value of 237 would break down into a VDS of 2, one of 3 and one of 7?
Hope that all makes sense, any help would be appreciated.