Follow Path Event & Nodes issue
I'm having a huge problem using the Follow Path event. Three of the four carts will move as they're supposed to, but the one in the back will move to the next node much faster than all the other carts. They are all the same distance away from the target nodes but for whatever reason that last cart wants to be difficult.
The second problem I've encountered is rather consistent thankfully. From 0 to 499.99, the carts move along the path to each node in order. However once the location along the path reaches 500 units, all of the carts simultaneously will snap to the next node without any animation.
Normally when placing the nodes, I have found a thin black line leading from one node to the next, which I assume is a vector path that the game generates as you connect nodes. But for whatever reason, some of these nodes have two or three lines, and even lines coming out of lines. I've tried deleting one and adding a new one, but that new node will still have two lines coming out of it on one side.
I have prepared a brief video illustrating these strange issues:
https://youtu.be/9bBCFhfpO5s