Originally Posted by
LaMOi
This may well have been discussed? Not sure...
So how do people feel about Ubisoft introducing levelled enemies (bullet sponges) to EVERY single game they have?
I’m quite cynical about it.
Feels like Ubisoft want to monetise EVERY game they have! Who cares whether it fits the game eh? Let’s find a way to make micro transactions more viable in even singleplayer games...
Let’s hope they leave Splinter Cell alone!
Not every game has to play like the Division or Borderlands.
After how easy FC5 was im all for making FAR CRY more challenging. But I’m thinking more like FC2 or FC Primal SURVIVOR MODE.
Personally I find bullet sponge enemies a superficial and largely lazy way to scale difficulty.
Also it works better in games with monsters or Aliens as you can rationalise them being tough to kill. But when you take a name of a human enemy and shoot them in the head and they don’t die and you shoot them 10-20 more times in the head and they still don’t die all that does is it breaks immersion...