I have a ? that I want the devs to specifically answer...
With the clock winding down on this game, there has been a gear related problem that has bothered me for some time now. This thread is strictly about this subject. No anti-cheat, no bugs, no glitches, no exploits, etc.
Why has all high end gear & exotic gear been left at the 1272 main stat cap, instead of there being farmable versions at the 1401 main stat cap? Surely it can be easily implemented without too much fuss and work. I seriously doubt that it would throw any semblance of balance out the window either. Why can't we finally get "classified" versions of these pieces to tide us over for the next 6 months of the game's life? Why are we stuck with inferior gear in comparison?
Also, to coincide with this, why are game modes such as last stand & skirmish still normalized down to 1272, instead of the appropriate 1401? I know that I personally do not wish to run a watered down version of one of my builds for no good reason. Hence, one of the main reasons I choose to never participate in those normalized modes.
At this point, I just can not see the merits in utilizing inferior gear or playing game modes that make my builds weaker. Especially since it seems like such an easy fix to implement. I'm curious to hear your official answer to this.