Could you shed some light and explain what do you mean "multiplayer via uplay" and how this system is going to work?
How connecting to game is gonna look like? Will this function resemble the old lobby system with chat rooms and everything?
What about new fuctions such as community mapbase that's automatically synced with the game? Do you intend to fix the in-game multiplayer desync bug and SE errors which often occur after a player leaves or even mid-game?
cheers!


