Good FPS Map Design Resources
Hey all,
I found some really great resources to give you ideas about what a good competitive map design should look and feel like. Hopefully these resources help everyone up their game and we get some really quality maps from them.
Good FPS Map Design - CritPoints
https://critpoints.net/2018/02/18/good-fps-map-design/
CritPoints is a blog resource for game designers and it is literally all they talk about over there. Definitely some good info here, though recently seems more focused on fighting games, there is still some good treasure to be found in regards to FPS and design elements concerning the genre.
FPS Map Design - Pinterest
https://www.pinterest.com/pin/240450067585400079
A random Pinterest hole I went down, seemed like some good stuff here.
Towards a Generic Method of Evaluating Game Levels
https://www.aaai.org/ocs/index.php/A...File/7374/7585
This one may be a bit dense, but if your cool with academics and a scientific approach this may have some good info for you.
Interactive Evolution of Levels for a Competitive FPS
http://sebastianrisi.com/wp-content/...sted_cec15.pdf
Another sort of academic paper about map design. You may find some really good info here to tighten up you levels.
I will continure to add to this post in the future. Add any links you may find relevant to the topic and hopefully we can all elevate our map making skills together!