A few wishes for full game speedruns
There are a few things I wish for in Rising that would make any% and 100% speedruns easier and more accessible, listed from most important to least important.
1. Accurate in-game timer that also shows seconds.
For every platform to compete equally, this needs to only include in-track time like I assume it did in Trials Fusion. Load times was the biggest problem for Fusion as the difference between consoles and a PC with an SSD was huge. Even then, sometimes simply loading the track after a simple restart caused consoles to lag, but that's an issue that probably would be difficult to fix. And as I've said, the in-game timer should have seconds, at least when you check your own stats locally.
2. In-game save game reset.
Simply what it is. Currently in Fusion, resetting a run required you to quit the game, delete the save file and start the game. If this gets implemented, speedrunning the game will be much simpler for both PC and console players.
3. Speedrun mode with in-game leaderboards
This is something that would probably require much more work than the two above, but a mode where you're essentially on a new temporary save file with preset goals like, getting the Trials Trophy (any%), All Gold medals and All Platinum medals. When the goal condition is met, only the in-game timer is submitted to the leaderboards. Faults shouldn't be included. Essentially, this should just remove the need to use speedrun.com to manually submit times, so essentially the mode would emulate a save game reset with the same track/bike unlocking as any new game.
As much as a speedrun mode sounds good to me, if it would require too much time to implement, I'd still be happy if 1. and 2. were implemented.