What's the point in making DM/TDM maps?
So I 've spent over a month to make my museum level and yesterday it was the first time I tried it with others. When it was ready the patch installed and that delayed me a lot since I had to delete a ton of objects to match the new budgets, but let's leave that aside for now. So I played with others and in all instances of the map (both TDM and DM), I got 2 stars. Thing is, I dont know why. I dont mind a low rating, as long as I know how to improve upon it with constructive feedback. In this case, I have nothing to go on. In my mind things are looking good, with multiple ways to go from one team to the other, each team has its own area so there is no spawn kills, there is a middle area that is also shows as objective so you dont get lost, I made loadouts fair and even included the new rifle, every room is detailed and serves a purpose, there are rarely dead ends and those serves to have ammo caches. I dont understand. Its the first time that so much hard work has translated to so little fun when published. Even though I like what I make with the editor, I dont think there is purpose any more, at least for MP. Not to mention that I spent 3 hours yesterday to play my map once, because people chose the ship map.
What is your experience?