[KNOWN ISSUES] Updated: 09/27/2018
The full list of Resolved Issues can be found here.
EDIT 09/27 – TU11
[PC/PS4/XONE] COOP partner is unable to collect the rewarded Perk points and cash if host/client picks them up first and then both players come back to the same location via fast travel or driving.
[PC/PS4/XONE]Hurk not unlocked as Gun for Hire after finishing mission
[PC/PS4/XONE] Player can become trapped in prison infirmary (The Lesson mission)
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Missions
[XONE] Player cannot complete Sins of The Father mission
[PC/PS4/XONE] John not spawning during “The Atonement” quest
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AI
[PC/PS4/XONE] VIPs do not react when being hurt by fire.
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Gameplay
[PC/PS4/XONE] Utilities disappear from player's inventory
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PC-specific issues
[PC] Game crashes on startup
[PC] Players unable to start the game on certain AMD CPUs
[PC] Players getting Granite-200000 error
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Arcade/Map Editor
[PC/PS4/XONE] [ARCADE] The Darkest Hour DM host migration crash
- Status: Will not fix. The host migration issue can occur in this map, but is not an issue in other maps.
Known Issues Arcade - Update 24/05/2018
Far Cry Arcade
[PC/PS4/XONE] Players see the error message “Bookworm-9F33D6D1” because of map download timeout.
- Status: FIXED
- Workaround: None
[PC/PS4/XONE] Players are stuck indefinitely in the loading screen.
- Status: FIXED
- Workaround: Exit the game by pressing Alt+F4
[PC/PS4/XONE] Player lose the connection to the Host (Bookworm-2CEA2BDC) - High ping kick.
- Status: To be fixed in future Title Update
- Workaround: None
[PC/PS4/XONE] Player experiences crashes because of a Gamer Profile issue.
- Status: FIXED
- Workaround: none
[PC/PS4/XONE] The perk "GHOST" does not reduces the player's steps noise when walking, sprinting and landing in Arcade mode multiplayer.
- Status: Under investigation
- Workaround: none
[PC/PS4/XONE] Sometimes when a player performs a takedown on another player, the kill/death count fails to update.
- Description: When an user performs takedowns, the kill/death count will not update
- Status: FIXED
- Workaround: None
[PC/PS4/XONE] Player does not spawn with the loadout he selected.
- Description: If a player spawns, open pause menu and choses “respawn” and select a different loadout than the initial spawn, the player can end up with the wrong loadout.
- Status: FIXED
- Workaround: none
[PC/PS4/XONE] The textures are in low resolution in certain areas of the user-generated maps.
- Description: The North and East edge portions of any map have low res texture when playing them in the Arcade, but look fine in the Editor.
- Status: FIXED
- Workaround: none. Published maps won’t require any update.
[PC/PS4/XONE] Private lobby needs 6 players to start.
- Description: The private lobby needs 6 players to start instead of 2.
- Status: FIXED
- Workaround: None
[PC/PS4/XONE] Arcade level progress is reset.
- Description: Arcade progress is reset to level one after quitting arcade.
- Status: FIXED
- Workaround: None
[PC/PS4/XONE] Freeze at Loadout.
- Description: The player can get stuck after selecting a loadout
- Status: FIXED
- Workaround: None
[PC/PS4/XONE] Score increase by killing team mate.
- Description: The user can increase their team's score by killing teammates with vehicles.
- Status: FIXED
- Workaround: None
[PC/PS4/XONE] Out of bounds multiple deaths.
- Description: When a player gets killed in Out of Bounds it receives multiple deaths counted in the scoreboard.
- Status: FIXED
- Workaround: None
[PC/PS4/XONE] Players have an error when publishing a map.
- Description: Players get a an error message for map upload timeout - Redhorn 80000b error.
- Status: FIXED
- Workaround: None
[PC/PS4/XONE] Star ratings not working.
- Description: Star ratings do noy reflect the actual map ratings
- Status: FIXED
- Workaround: None
[PC/PS4/XONE] Map upload timeout error.
- Description: There is no "Pick a map" phase when a player previously was in an Arcade Hero lobby and then joins a PvP Poster lobby.
- Status: FIXED
- Workaround: None
[PC/PS4/XONE] PVP- Player names missing/not initialized for 'clients to clients" once killed.
- Description: Player's name will not be seen for other clients once you get to die once.
- Status: FIXED
- Workaround: None
[PC/PS4/XONE] The name of the original creator of the map didn't stay if the new map had a different mode than the original one.
- Description: When a player published a map he reworked from an existing map, the original creator's name was lost of the mode of the game was changed
- Status: FIXED
- Workaround: None