Friendly fire needs BIG toning
As I didnt see any major thread on this in a loong time, I decided to make one.
Iam not sure about current value but i think its 20-25% correct me here if U know better.
On the other hand, there is a ton of threads, demanding better 4v4 balance, ganking balance, spam balance and the list goes oooon...
So what?? - - - increase FF to 75-100% and make punishment for teamkill.
I find it VERY SlLLY to see 1vX fights, where the teammates are DESPERATELY trying to be that one, Who will struck the final blow, no matter what. No matter the hits teammates have to take from you in order to get that "heroic" kill. For maybe like half a year i didnt see a team not doing this. Teammates carefully picking their atacks, not to hit friendly.
Short version - it looks more like a moba fight than actual mechanics.
Now what could make raising the FF (friendly fire) solve???
- ganking
- spam in XvX
- less frustration for beginners
How?? Its incredibly easy, with high (75-100%) FF and TK punishment, you would be forced to be much more carefull in gankfights, because killing your mate would be fatal for your team AND for your score.
This alone would make XvX fights much less spam in all directions, more tactic and teamplay AND much more fun.
Btw, IT would also look realistic and that was the way for the game since ever. But Iam not sure anymore with the recent memeculture goin on here lol.