Originally Posted by
Veerdin-Wraith
As someone who started playing Shinobi recently (just before Season 5) and enjoyed it so much I started maining him, I honestly don't understand where the issue is.
Firstly, what is wrong with his dodging,e exactly? Sure, it's annoying to get gaurd broken over it, but isn't that just how to ball rolls for assassins? Dodge is the counter to attacks that can't be interrupted by a gaurdbreak, and gaurdbreak is the counter to dodges. Rock, Paper, Scissors.
As for sickle rain no longer being gaurenteed? I'll be honest, I don't see an issue with this. Sickle rain is one of Shinobi's most devestating moves, and it leaves the victim helpless for a fair bit of time. It shouldn't be something you can do easily. It's up there with Centurian's charged heavy punch-kick-pounce combo. Perhaps it could do with a damage buff or a more punishing bleed to make up for the difficulty. But I don't like the idea of "gaurented" cutscene combos.
I will agree that Shinobi's close-range heavy attacks can be frustrating when they keep coming out as ranged throws, but that, I think, is just a matter of tightening up the controls a bit.