Originally Posted by
Crimson__Arrow
Admittedly, it's been a while since the last trials game, but honestly - one thing I like about Ubisoft is that they do delay games when they need more work or a rethink. I'd say RedLynx probably want to avoid a Trials Fusion scenario, where the game released, and missed its mark with the community initially. They had a group of community members come around and play some iteration of the new game, what like a year ago now? If the feedback was particularly critical or involved, then that takes time to get right.
I'm hopeful that they have targeted Trials for a bigger audience, or maybe even a higher price point, and they're putting the time in to release a title that takes the best of Evo and the best of Fusion, and is just loaded with content, so they can have much stronger day 1 sales. Of course, this may not be the case, but it seems like RedLynx is growing, and their Trials properties seem to perform well financially.