Some ideas for skull and bones
I really like the setting of this game, the pirate era is fantastic to make a game... I had many hours of fun with ACBF and ACR.
Still I would like to see some improvements, this is ofcourse my opinion.
1) A) if you board a ship (I am not even sure if it will be possible in skull and bones??) it should be great that you could carry on the fight below decks, for example continuing the fight at the sleeping quarters of the crew, continue the fight at the gun decks, at the mess, officers quarters so make the ship an entire dynamic playing ground.
B) It would be great as well that you can discover your entire ship, not only the captain's cabin but also the other parts of the ship.
2) I think it would be great (maybe only in pve) that you have to buy supplies for your crew, food, rum,.... of course we are pirates in this game, so it should also be possible to steal this kind of supplies from another ship or from a village at the main land with your crew.
3) and last but not least, sailing dynamics! I think it should be possible to make mistakes in conducting a fight, for example if you don't look at the wind, you ship should be able to come at an almost complete standstill ( If you make this mistake you would have to order your crew (with a shortkey) to lower the quarter boat in order to get the ship running again....) which should cost valuable time in the battle
Only some of my ideas.