NEW Trials game preferred lifespan
- 1 year
- 2 years
- 3 years
- 1 year with DLC
- 2 years with DLC
- 3 years with DLC
- 1 game forever getting patched with new content
- see results
:confused: What is your preferred time span to a Trials game? Trials is a sport and could it be considered a yearly video game release title like the soccer / football game EA makes? What are your feelings on DLC and do you think it prolongs the games play-ability?
Fusion released on April 16th, 2014 AD.
https://youtu.be/u-XgY2dvlb0?list=PL...xakm7N_yxSMLVg
It lasted all this time while being a cross-gen title with even console makers opting for the mid gen upgrades already, to those looking to get a leg up on that old out dated machines. Fusion kept alive with content and patches over the years. We now have a game that the total package looks like this.
http://static9.cdn.ubi.com/resource/...-v3_210533.jpg
Is this really the perfect balance between Trials titles?
*"I do like a lot of the DLC Trials offered so far. I'm just not sure why it would be deemed necessary for the games total package experience.
I am bringing this up from witnessing the Track Centrals player count of non-DLC tracks and with-DLC tracks; before / during / (&) after the addition of DLC. The players playing gravitate to something new, but recedes and wrings out the player count after a bit. Some might chalk this up as loosing interests for playing a old game. It could be said it's not the DLC at fault because if they like the game, they would get the DLC to continue all that the game has to offer. I'll respect everyone's opinion towards the game and play it regardless of having it. I still think the game could take itself in any option and still be fine.
The game itself is made from collective efforts. Devs making a living with monetary exchange. The game being bought compensates the service. The Devs can do what they want, but genuinely care to please that largest collective core purchasing their product.
What dose DLC have to do with our happiness towards the game? Well I for one really like new things. Sure, DLC is exciting to get. It feels like a new game! (remember this part about it feeling like a new game because that is MAJOR credit given to just coming out with a new game instead of having DLC, and more DLC, and more DLC, and more DLC, and more DLC plus TWO more DLC's to make SEVEN DLC's total)
I know a couple really REALLY good players. They are a rare few that go all into being the top of the Leader board and that is exciting to see who is the top player. The excitement seeing someone pull ahead but the very next day, woops! Not anymore... Well after a couple years, that slows down to a snail pace. That's why I believe a new game is necessary after that.
DLC starts to cater to less and less after a while. Track Central sees the best builders making quality tracks using DLC and because of this, fewer quality and less tracks available in general are playable for non-DLC-ers. Segregates the game and I feel if DLC is going to just be compiled, why not just put it all into a new game instead."
*I say this in the comment below but it's the point I really value towards the matter that I decided to include it in the opening.