Far Cry 3 didn't have DM mode unfortunately, it forced shared spawns after the initial team spawn - those shared spawns would have been perfect for DM mode and I might have enjoyed the game had it done that.
It had TDM - no explanation needed.
Domination - should have allowed the game to finish a lot quicker - the matches just went on and on and it was misery for a losing unorganised team.
FireStorm which was a con, sounded good on paper but was a massive lie, only the Ubisoft maps could use fire to block off areas and then we didn't really see it in action as the spawns forced the player past the fire so it wasn't that often thay you had your path blocked forcing you down a different route - could have been a cool mode but failed because the green spawns gave the losing players hope by spawning very close to the final objective - most games were either draws or one team won as the other didn't have a clue what was going on.
Transmission could have been great but again the matches played until the time ended.
So with this an objective marker pops up and everyone rushes to it so one team can capture it - at first only one at a time, later on it throws up 2 then one again - If it wasn't for the timer if a team dominating could capture say 3 or 5 times to win I would have enjoyed it.
Then there was this massive fail called OVERRUN which could have been a good laugh but it was DLC at a cost and is almost impossible to get a game on this mode.
I played it and the capturing area is huge, was very disappointed and didn't want to play it again.
Far Cry has amazing vehicles and should have a mode where vehicles are used.
https://www.youtube.com/watch?time_c...;v=a8v2ngl_a3c
Gold Rush seems interesting.


