0.14% Drop Chance On Named Weapons & Named Gear - Seriously Massive?
Wow, Massive. I expected the drop chances on named gear and named weapons to be at least at 1%. Sad that these items that are not even really worth it (like the Urban MDR) don't even have a 1% drop chance. Is that your plan to keep people playing your game. Let me just quick remind you that most of the content we are playing right now to get some of these items have been there since almost a year, and players have played them hundreds if not thousands of times without even the smallest difference. How can you even place a named weapon exclusive to Underground when literally nobody is playing the game mode, because it wasn't fun for most people and felt like a chore. The Underground needs a change. Instead of only adding exclusive loot with ridiculously low drop chances to the drop tables, you should start refreshing the old content. For instance, add Hunters to Underground. Bring back the "party room" from the beginning. Add checkpoints to every beginning of a phase. And for the love of god, please change the directives, they're are not fun neither are they engaging. They're just there to completely screw you over. I know that Field Proficiency Caches can drop some of the named weapons and gear too, but the chances of getting any named gear or weapon from them is almost 0.