Agents,
We've released a new Devblog that covers all things Update 1.5. Check it out by following the link below!
http://tomclancy-thedivision.ubi.com...m:148-76770-32
Thanks!
The Division Team
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Agents,
We've released a new Devblog that covers all things Update 1.5. Check it out by following the link below!
http://tomclancy-thedivision.ubi.com...m:148-76770-32
Thanks!
The Division Team
Hi gabelikes
with this new 1.5 update/survival is the survival going to be sold separately from seasonpass as some players may have brought the underground separately and therefore may not want to buy the full seasonpass at £29.99 if we are going to get the Underground again as part of the pass.
It would be better for the seasonpass to be sold at a two third of the price taking in account that the underground has already been purchased and survival sold separately like the underground was.
Reason i say this is some gamers have tight budgets and can only buy games or part expansions if and as when they can afford them and buying the game on it's own is a like or dislike if liked then passes and expansions get brought if disliked then no money is wasted on the extras so a rethink on the cost of the seasonpass also take in account as well the way the players have been treated in the past with the 1.3 patch being so messed up and even now after all these months a great deal of bugs have sill not been fixed and selling the pass at a third plus reduced cost will go a fear way in making all those irate players out there a bit happier.
I'm thinking it will be, the Season Pass is designed to give early adopters a little break financially. So we paid $40 for 3 expansions. Non-pass holders will likely be paying 15 each for a total of $45. (translate to your local currency as needed.) ^_^
I was wondering is all the DLC are made equal.
I believe the Underground DLC is big of all. I dont say Survival is not small. But not interesting enough other than extended multiplayer and starting with none even though a charector have build the charector for 1000+ hrs. Its shouldnt be that way.
Also it is not visible most of the time with a directive like health degeneration most of the time makes it sick DLC expansion.
Survival has to be different though the base of nill resources but option to club with know friends. Say if a group of 12 are planning to play is this mode allows to club 12vs 12 or 8 vs 8 vs 8 . It will be good though if multiple customization exist.
I understand that your initial plan was 1 "major" update with each DLC. But I find that patch 1.5 is disappointing. I don't feel the need of a new GS and new weapons / named weapons : I feel that there is a lot to do to balance the current armor/stamina meta, to balance the existing sets, guns, add some uniqueness to Named weapons... add a 5th, PvP only character slot...
So OK with patch 1.5 I'll re-grind those 256 gears, adapt to the new meta, kill once more a hundred times Larae Barret / Bullet kings / String & Sorreto, do a dozen run in falcon lost / clear sky, try once or twice Dragon Nest, maybe level up a toon in the UG / maybe not, grab a 4x Banshee and step a foot in the DZ....
But nothing more or nothing less than what I would have done without 1.5.
aren't we supposed to get actual patch notes today? and maybe the 1.5 ps4 release date
and yes I know this was posted the 17th
Not happy to read about the section armor. Yes it is a "problem" but to me it sounds like there is a other gear wipe already planned. They have rarely changed gear retroactively.