I start to hate Kensei. He is weak at higher levels. You need a lot more skill than most other chars to actually be good. Everything from him is easy block or parryable. If you aren`t a master in gb coutnering, you are ****ed.
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I start to hate Kensei. He is weak at higher levels. You need a lot more skill than most other chars to actually be good. Everything from him is easy block or parryable. If you aren`t a master in gb coutnering, you are ****ed.
need some help or introduction...
I may hit with first attacks but the second light attack seems to be up all the time (do i made some wrong input?) so the second fast stab is blocked every time easily
what are my possible ways to attack?
i seem to need more ways...
dash forward and attack.. everyone blocks it if not parry or dodge it
sidestep attack? hits some times but the connection is blocked to since all my fast second stabs get blocked by up guard :/
guard-break has been Interrupted and answered with an own guard-break + hard hit attack by the enemy. how great.
so did i made something wrong? i tried to aggressively push my stick to the side to land a not top second hard hit on the combo, but it was an upward slash too
so i'm confused if the my kensei just down't work how she should...or the kensei can be seen through too easy with his second attack
and the last question.
i want to execute in style and to prevent enemies from resurrecting. so i need a some fast, surprising hard hit attack to start the execution with.
for example, the sidestep hard ht of the peacekeeper ist great for that
or the orochi had the dash back and quick attack which sometimes surprises the enemy
the kensei has the upward hard hit which is unblockable but....
everyone just dodges it now or knows how to parry
not everyone but a lot know to. the raiders swing has more range and is much less easy to dodge
so i need to faint it to a light attack...or that side hard hit.
and its still not the surprising fast execution finisher i'm looking for
and what are some good ways to mess with specific classes?
like the shugoki?
still with the fast second stab hit, the shugoki seems just do attack uninterrupted and trow me away just to regain the shield.
Nice one! Thank you!
And What do you think about the endu optimisation on the weapon? Stack Def + endu or maybe Attk + endu if it exist?...
Sorry, i honestly have no clue what do u mean by endu... but these are the stats i am currently using.
Arms
Block Damage resistance - Secondary
Stamina regen - Primary
Chests
Block Damage - Secondary
Sprint speed - Primary
Helms
Revenge mode duration - Primary
Exhaustion recovery - Secondary
Weapon piece 1
Revenge mode defense - Secondary
Revenge gain by defense - Primary
Weapon piece 2
Attack - Primary
Stamina cost reduction - Secondary
Weapon piece 3
Revenge mode attack - Primary
Revenge gain by injury - Secondary
Once again, i choose these to accommodate my playstyle and it has worked really well for me, it all depends on how u play. I have seen a video of a guy went pure defense and its actually really good too, he was constantly in revenge mode.
Oh sorry, i meant by endu, stamina :) very interresting by the way, thanks for the share :)
step 1: don;t pick Kensei, lol.
just wanted to train the new mechanics on the bots in storymode on realistic.
somehow the mechanics are different.
i mean. i stil ldo the strange kensei jump from many patches before again.
not the unblockable hard hit my kensei should do now
https://s25.postimg.org/wa5sqk9zz/For-_Honor.jpg <- this jump i never saw before
i thought i should mention that :/
it makes training kensei less easy because of the different mechanics in multiplayer and story