https://www.rockpapershotgun.com/201...dragon-review/
http://www.gamespew.com/2016/06/tria...dragon-review/
I thought the mini RC car was great. A spin off with this concept would have be great.
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https://www.rockpapershotgun.com/201...dragon-review/
http://www.gamespew.com/2016/06/tria...dragon-review/
I thought the mini RC car was great. A spin off with this concept would have be great.
Rock Paper Shotgun absolutely eviscerated the thing...
I've read the first review a few times already and I gotta say he makes some pretty intelligent points-- despite being unrelentingly brutal.
This line in particular stands out to me:
"the majority of this festival of dreadful takes place off the bike. Because someone, somewhere, let leave of their senses."
That being said, I totally agree with you about the flip rc car. Looks like loads of fun when watching on stream and I would love to see the possibilities of it explored further ;)
Couple new reviews rolling in...
IGN 6.9/10
Videogamer 5/10
General consensus seems to be, they should stick to the traditional trials formula. Hopefully critics echoing what fans have been saying will resonate with redlynx/ubisoft.
Dare I say the non hardcore Trials fans actually hate this even more than the hardcore ones?
Perhaps so, because the difficulty isn't properly tuned to the overall intention of this game to be a simple fun experience. It's much, much harder in this game on a number of missions to get an A than it was in Trials Fusion to get a gold medal on even the second bunch of hard tracks at the end of that game. So something like 97% of the players can't even get all of the funny stickers. That's not a problem for the hardcore fans who are willing to grind a mission ad nauseam and who are already much better with the physics of the game. Missions which are much "grind-unfriendlier" than the tracks in Trials Fusion, by the way.
http://www.giantbomb.com/videos/quic...on/2300-11387/
Looks like Giant Bomb are disappointed with nearly everything in the game.