Cannot complete a Hunters Cache Due to Full Pack
First off! This is an outstanding game and I'm blown away. You guys did an amazing job. I have only found a couple small issues that I am trying to get over to you guys but one of them is preventing me from completing a Hunters Cache - Cave Painting find. I guess because I waited to do the collectibles at the end of the game and had already filled my pack with "Rare Reeds" when I try to grab the "Rare Reeds" within the cave / bear / fish find... basically I'm prevented from doing it and there is no way for me to get around this.
I don't know if there is a way I can remove the Rare Reeds from my pack but you know come to think of it... there were times were I wished I could've sent things back home instead of keeping them with me. I don't even know if that makes sense but during the game you can fill your pack with things from home but why not be able to send things back so you can stock up and continue collecting more? Maybe that's a dumb idea. Either way... I need to collect Rare Reeds ... and I can't do it... no room for rare reeds... lol
All the best to the whole team! Can't wait for the 12th! That was surprising news to read about today! Thank you for keeping the game going for us! Is there any talks of bringing a multiplayer like FarCry 3 had had? I loved building the maps and playing online with everyone. That would be nutz with Primal.
Can't complete hunter's cache because bag is full
I'm 99.69% done with the game. The only thing left is the hunter's cache. I found the cache way up the north. But Surprise, my bag is full of North South stone, so I can't use the cache and I can't complete the game. It's been 3 months, I've been playing patiently. Now,I want to pull the hairs off my head.
It works until it doesn't
Hi,
Your idea of reloading to randomly change the content of the bag works only for a while. If you have upgraded all the huts and weaponry you can't consume anymore skins in your inventory and the random change of the bags is limited to the same type of content. For example: If a bag has badger skin and you reload, the bag will generate another skin and only that. Same with rare skins. If a bag has , for example, a rare white deer skin it will only generate other rare skins no mater how many times you reload the save. So there are 30+ sacks filled with ordinary skins and I can't collect them.