Random & huge brightness changes on my track.... How ?
Hey,
2 days ago I released a track "SP- Planet Core" on Xbox One. The track is in overall pretty dark but still bright enough for the player to see.
.....Well it should be. While the track appears bright enough for some players, for the others some parts such as the end are pitch dark. Have a look at this screenshot taken by Haarmes on PC :
https://i.gyazo.com/3caa009429212081...4abeff6198.png
You can clearly see a brightness difference. On the right is how it's supposed to be, according to the settings I put.
Now here's the ending, with correct brightness :
http://steamcommunity.com/sharedfile.../?id=573927492
And here's how it is when it's darker :
https://i.gyazo.com/59b26a1bbdc9c687...5c1bc556c3.png
Now here's the problem. Waistless played this track, brightness was alright. He then left to play another track & came back to this one a while later, here's what happened :
http://steamcommunity.com/sharedfile.../?id=573932822
Pitch black again... On a side note, I played the track on Xbox One, and it worked fine just as meant to. But then I played it later on PS4 and it was much darker. And I saw another players giving it a try, while brightness was fine for one, it wasn't for the other. So how is this happening ? I put the sun angle at 90 degrees & made it bright enough so we can still see clearly. Is that thing pure RNG ? Or something else ?
EDIT : Replayed the track again on Xbox One. Ending was pitch dark. Replayed it once more in the editor & lighting worked fine.