Call to Arms: Bugs Squashing
Attention everyone!
We’re looking for more ways to reproduce the three bugs below. We have been unsuccessful in reliably reproducing all three in house.
If you can share a video with reproduction steps (meaning you are able to get it every time doing the same steps), the date, time, attacker name and defender name, it would help us immensely!
• Pop-Eye enters the treasure room while the gate is closed.
• The treasure room gate remains closed after completing a castle.
• The Archer gets stuck at the drawbridge after using roll.
Reward: 500 Blings for the first full complete report with 100% reproducible steps of each bug!
You can update us using this thread.
Originally posted by TheBlack_Mamba June 05, 2015 @ 10:05
The see the original post click here
Stabbington stuck in Treasure Room
So I just witnessed this bug for the first time (funny because I was just yesterday trying to replicate this and Pop-eye bug). Here is a replay of the bug occurring:
game://replay/start?attackId=55cfa4525c9832055c1d89a8
The player is out of my league and will require a Target Attack to test the bug and try to replicate it (the next run I validated castle without it happening). I'll try and report back if I can replicate it. My initial thoughts are it's an issue with the castle theme because I've tested this with most other castle themes, but I don't have Dragonificus to test with.
Been testing similar creature and design comp and directing the combat to mimick the replay... but again just not happening with my pool of themes. I reckon there's a connection between bug and Dragonificus theme.