Stuttering, focus on fixing the stuttering
Besides those suffering from frequent crashes the most important aspect of making this a playable game is to fix the stuttering. While it's appreciated that you include interface tweaks and such it's not at all a priority.
- 1. If the framerate drops below 60fps it stutters. Doesn't matter how high of a refresh rate you have or which settings you use in the game.
- 2. If the framerate is higher than 60fps AI driven vehicles stutter as soon as they turn on the roads. Kind of like when you have two objects moving next to each other. If one moves with integer values and the other with floating points you get one object that stutters it's way forward.
- 3. The most annoying type of stutter is while driving a vehicle yourself traversing the landscape. The asset streaming makes the screen freeze for a fraction of a second all the time. Takes away all the fun.
I have a configuration that far exceeds the recommended specs.
-i5 2500K @ 4.3GHz (tried without overclocking to see if that alleviated the issue, but it did not.)
-16GB DDR3 @ 1600MHz
-GTX970 G1 (Might add that the game is never using more than 3.5GB of VRAM. Most I've seen it use is 3.3GB)
-Running Win 8.1 X64.
This is the only game that behaves like this.
Oh and the game is installed on a Intel 330 SSD.
The netcode is another aspect in need of a serious band-aid. Trying to play coop? Eh.....
100MBit connection downstream, 10Mbit upstream. COOP partner has the same.