Fire in the Deep - Opinions/Feedback
Ill start. Track difficulties diversity lacking. No beginners/easy. No Roach tracks. Lava overkill. Would have been cool on 2, maybe 3 tracks but not all of them. Riding on molten lava where you cant see the little nick and bumps is annoying. The skill game looks very repetitive, with minimal changes every loop. If it had been similar to the In Flames skill game from HD, it would have made a HUGE difference, more incentive to get to the end without feeling grinded.
Deeper Underground takes the cake for the worst built track in Trials history...BY FAR. You cant even see the rider at certain sections, coupled with physic objects. I genuinely would like to know who all had an hand in building this and the reasons why it was put together the way it was. This track was so bad it literally made me disliked the whole DLC, which i thought was OKAY before i had gotten this far.
Extreme track seems a little easier than its counterpart hard-technical tracks which i thought was odd.
Thoughts?