Forums: Level editor

Level editor discussion, tutorials, tips and more.

Sticky posts   Likes Info Action
  1. Trials Evolution - Guide to the Editor

    Started by:  RetiredRonin, 04-04-2012 04:05 PM / Last Comment rlmergeuser 02-22-2013
    Go to Ubisoft response
     
     
    • 506  Replies
  2. The Importance of Lighting in Tracks.

    Started by:  rlmergeuser, 01-11-2013 01:37 AM / Last Comment rlmergeuser 01-11-2013
    Go to Ubisoft response
     
     
    • 67  Replies
  3. Visual Flowchart Editor Tutorials {69} and counting...

    Started by:  rlmergeuser, 06-18-2012 12:25 AM / Last Comment rlmergeuser 06-18-2012
     
    • 644  Replies
  4. Useful controller icons for Skill Game Instructions

    Started by:  rlmergeuser, 04-20-2012 09:19 AM / Last Comment rlmergeuser 04-20-2012
     
    • 15  Replies
Threads   Likes Info Action
  1. Another game camera question....

    Started by:  rlmergeuser, 05-24-2012 10:31 AM / Last Comment rlmergeuser 05-24-2012
     
    • 4  Replies
  2. Basic Flipper Techniques

    Started by:  rlmergeuser, 05-24-2012 03:49 AM / Last Comment rlmergeuser 05-24-2012
     
    • 1  Replies
  3. Weird issue with time on my track

    Started by:  rlmergeuser, 05-24-2012 03:28 AM / Last Comment rlmergeuser 05-24-2012
     
    • 5  Replies
  4. flipper for "target game" like HD...

    Started by:  rlmergeuser, 05-24-2012 02:39 AM / Last Comment rlmergeuser 05-24-2012
     
    • 9  Replies
  5. OPE and Pivot Point Hint

    Started by:  rlmergeuser, 05-24-2012 01:36 AM / Last Comment rlmergeuser 05-24-2012
     
    • 4  Replies
  6. Loaded Spring question.

    Started by:  rlmergeuser, 05-23-2012 11:37 PM / Last Comment rlmergeuser 05-23-2012
     
    • 3  Replies
  7. Bike wheel skips under pressure

    Started by:  rlmergeuser, 05-23-2012 06:49 PM / Last Comment rlmergeuser 05-23-2012
     
    • 3  Replies
  8. Is it possible to detect when the wheels touch the ground?

    Started by:  rlmergeuser, 05-23-2012 06:36 PM / Last Comment rlmergeuser 05-23-2012
     
    • 2  Replies
  9. Generic Filter doesn't pass the value!

    Started by:  rlmergeuser, 05-23-2012 05:24 PM / Last Comment rlmergeuser 05-23-2012
     
    • 4  Replies
  10. Deep Editor Guide thread

    Started by:  rlmergeuser, 05-23-2012 04:04 PM / Last Comment rlmergeuser 05-23-2012
    Go to Ubisoft response
     
     
    • 95  Replies
  11. Rotation of physics object with ope

    Started by:  rlmergeuser, 05-23-2012 03:33 PM / Last Comment rlmergeuser 05-23-2012
     
    • 1  Replies
  12. Question about POE and physics

    Started by:  rlmergeuser, 05-23-2012 02:33 PM / Last Comment rlmergeuser 05-23-2012
     
    • 13  Replies
  13. Looping an Animated Car

    Started by:  rlmergeuser, 05-23-2012 10:43 AM / Last Comment rlmergeuser 05-23-2012
     
    • 2  Replies
  14. Would this be a good idea?

    Started by:  rlmergeuser, 05-23-2012 03:44 AM / Last Comment rlmergeuser 05-23-2012
     
    • 6  Replies
  15. moving an object random style but sticking to the DL. *done*

    Started by:  rlmergeuser, 05-22-2012 06:30 PM / Last Comment rlmergeuser 05-22-2012
     
    • 7  Replies
  16. Altering camera in Supercross

    Started by:  rlmergeuser, 05-22-2012 03:01 PM / Last Comment rlmergeuser 05-22-2012
     
    • 2  Replies
  17. removing the manual restart?

    Started by:  rlmergeuser, 05-22-2012 01:15 PM / Last Comment rlmergeuser 05-22-2012
     
    • 9  Replies
  18. Issue with area triggers and how you hit them (odd issue)

    Started by:  rlmergeuser, 05-22-2012 12:11 PM / Last Comment rlmergeuser 05-22-2012
     
    • 9  Replies
  19. How do I make the bike engine go fast that back to normal?

    Started by:  rlmergeuser, 05-22-2012 02:30 AM / Last Comment rlmergeuser 05-22-2012
     
    • 9  Replies
  20. Ninja controller modification possible?

    Started by:  rlmergeuser, 05-21-2012 11:11 PM / Last Comment rlmergeuser 05-21-2012
    Go to Ubisoft response
     
     
    • 6  Replies

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Note: when sorting by date, 'descending order' will show the newest results first.

Forum Information and Options

Moderators of this Forum