View Full Version : Editor: Custom Terrain Textures Vanish at an angle (Flat Terrain issue)

01-10-2015, 10:59 PM
I flattened some terrain to make a custom airfield runway using Aspalt road and some road markings.

Beginning of video you see the whole thing just fine from above, but as you get down more (increased angle looking towards horizon) it vanishes at a certain distance which is really close to the bike when driving.

Makes it impossible to paint a flat area unless it's seen from far above or very close.



Looking from this angle the runway is completely gone, but the roads I added to compare do show on the Slopes further away cause it's a different angle.

Note: Baseworld textures just blur, and don't vanish, even the roads from half the map away.