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View Full Version : Advice solicited on what to learn to do



sunflower1
08-26-2004, 06:05 PM
I can only play offline but that won't always be the case. When I can play online, I'm sure I'll favor play that features missions involving a plan and teamwork over flying around the countryside looking for a fight.

So which side is always short of pilots? Which planes are cool to have in missions but don't have enough fans? Do Sturmoviks have online rear gunners in addition to pilots? I'm not even sure which questions to ask.

I am computer-challenged and I'm too old to have grown up with a desktop joystick in my hand, but I'm not a novice aviator, any suggestions?

Download as many coop missions as you can and run them offline. It will help to get you acclimated with the process. Practice with the fully realistic FMs and you can go back and forth between the open and closed pits if you like. Practice without icons. Use unlimmited ammo only for target practice in QMs and even then still use the short burst technique as if you had limitted ammo once youi begin to get a feel for the ranges of the weps. Practice your ground pounding in DF servers. You can set up your own DF server off line and just go to each enemy base and bomb the h@ll out of it. When thats done go back to your base .. land.. hit refly and do it again to the next base you get to. This way you can get practice taking off and landing as well as navigating AND you can pick a wider variety of planes in the shortest amount of time than if you just flew individual QMs or downloaded missions. This is practice. When you get ready for online play you will be somewhat familiar with the process of joining or creating a server.. plus you will have the necessary ground skills. Believe it or not for many of us who came online for the first time it was the taking off and landing that was the most challenging. I prefer coops online to dogfight servers. More of a teamplay kind of thing with a common goal and a sense of purpose. Good to see more boomers in here.. thats one of the things I like about this place you would be surprised at how many boomers are here. In fact.. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif I think Ill do a poll... its been a while since we had one on that subject..... http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif
Welcome aboard....... ~S~

[This message was edited by Bearcat99 on Thu August 26 2004 at 06:44 PM.]

Thank you!

[This message was edited by sunflower1 on Thu August 26 2004 at 07:14 PM.]

sunflower1
08-26-2004, 06:05 PM
I can only play offline but that won't always be the case. When I can play online, I'm sure I'll favor play that features missions involving a plan and teamwork over flying around the countryside looking for a fight.

So which side is always short of pilots? Which planes are cool to have in missions but don't have enough fans? Do Sturmoviks have online rear gunners in addition to pilots? I'm not even sure which questions to ask.

I am computer-challenged and I'm too old to have grown up with a desktop joystick in my hand, but I'm not a novice aviator, any suggestions?

Download as many coop missions as you can and run them offline. It will help to get you acclimated with the process. Practice with the fully realistic FMs and you can go back and forth between the open and closed pits if you like. Practice without icons. Use unlimmited ammo only for target practice in QMs and even then still use the short burst technique as if you had limitted ammo once youi begin to get a feel for the ranges of the weps. Practice your ground pounding in DF servers. You can set up your own DF server off line and just go to each enemy base and bomb the h@ll out of it. When thats done go back to your base .. land.. hit refly and do it again to the next base you get to. This way you can get practice taking off and landing as well as navigating AND you can pick a wider variety of planes in the shortest amount of time than if you just flew individual QMs or downloaded missions. This is practice. When you get ready for online play you will be somewhat familiar with the process of joining or creating a server.. plus you will have the necessary ground skills. Believe it or not for many of us who came online for the first time it was the taking off and landing that was the most challenging. I prefer coops online to dogfight servers. More of a teamplay kind of thing with a common goal and a sense of purpose. Good to see more boomers in here.. thats one of the things I like about this place you would be surprised at how many boomers are here. In fact.. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif I think Ill do a poll... its been a while since we had one on that subject..... http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif
Welcome aboard....... ~S~

[This message was edited by Bearcat99 on Thu August 26 2004 at 06:44 PM.]

Thank you!

[This message was edited by sunflower1 on Thu August 26 2004 at 07:14 PM.]

Kasdeya
08-26-2004, 06:17 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by sunflower1:
So which side is always short of pilots?

-'Depends on the coop or DF. In a DF you can tell how many are on either side by the number next to the base.'

Which planes are cool to have in missions but don't have enough fans?

-'Thats a tough question. Everyone's fave or opinion will be different.'


Do Sturmoviks have online rear gunners in addition to pilots?

-'If the Sturmovik is equipped with a rear guner then t will have either a AI gunner or a Human gunner. If its an AI gunner then you can take control of it but you will still have to fly your plane.'


I'm not even sure which questions to ask.

-'Just ask away, you will never run out of questions. I know I don't.'

I am computer-challenged and I'm too old to have grown up with a desktop joystick in my hand, but I'm not a novice aviator, any suggestions?

-'Practice. Sorry to say but thats about it. If you have any computor questions, just post them in the community help forum and the likes of Luckyboy, B16ENK, Steve_v, Quazi and the rest of the guys will help you with just about anything.'

<HR></BLOCKQUOTE>


Hope this helps.

Cheers.

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CWoS Forums. More Cheese, Less Whine (http://acompletewasteofspace.com/forum/index.php)

FI WILLIE
08-26-2004, 06:19 PM
I'm in the same shape as you as far as age. :lol:

Online campaigns/co-ops that I've flown let you pick the side you wish to fly and the empty seats are filled by AI.

Depending on the mission and plane set you can usually find something to fly that you are fairly comfortable with.

Check your PRIVATE TOPICS. I'll send you some more info. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Virtus Junxit,
Mors Non Separabit.
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(When all else fails, play dead.)
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WTE_Galway
08-26-2004, 06:50 PM
best advice i can give ....

once you are ready to go online join a squadron

they will train you, watch your back while you learn and you will meet a great bunch of guys to go flying with

lil_labbit
08-26-2004, 07:24 PM
So get online!

The universe is big http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif
But do that first...

and eh -

Learn to run in an effective way http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

http://members.home.nl/lil.labbit/lilseesya.jpg
Night is better than Day

sunflower1
08-26-2004, 08:05 PM
I would love to get online but I'm in rural Iowa on regular copper or a Hughes Direcway satellite system. For those of you who've never been on it, regular old copper telephone lines are treating you really well if you get 26.6, I plan on 22 and I've seen less more than once. Its just a backstop for me. The satellite system has bandwidth down, but the only time I ever saw a pingtime it was 1500ms and the uplink bandwidth seems highly variable and like it may be less than they promise, which isn't much to begin with because of the limited tx power allowed by law. If I'm sending Grandma a big pic file of the boy, I use the modem because I know how slow it will be. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-sad.gif Sending files into space to get them to Maryland and put them on the 'net has some latency that cable and dsl don't. Rats. I think I'm stuck until the Future is Now. As long as that process keeps happening and I'm here to see it, I'll get there......

lil_labbit
08-26-2004, 08:10 PM
You will be AMAZED

you need 1.5 kilobits/second connection to join a game http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

that's all http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

And drop the satellite - it will never work! (delay time yes)

And ping is NOT holy! I have good players in my game (from australia/asia with pings 500-1200) that fly OK (i'm in europe-Netherlands) - no lag ! - well in a fur-ball yep - but thats my system i think

P.S. - kill the old maidens in town first http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif they take up bandwidth far too much http://ubbxforums.ubi.com/images/smiley/59.gif

Hmmm P.P.S. try flying Warclouds (http://www.war-clouds.net) server on hyper (http://hyperfighter.jinak.cz/) or ASE (http://www.udpsoft.com/eye2/index.html)...

http://members.home.nl/lil.labbit/lilseesya.jpg
Night is better than Day

[This message was edited by lil_labbit on Thu August 26 2004 at 07:19 PM.]

BaldieJr
08-26-2004, 08:18 PM
A new sat. went up not too long ago.. supposed to be completely different from the old stuff. I hear beta testers have been gaming on it like mad.

Can't recal the name though.

<A HREF="http://officemax.secureportal.com/" TARGET=_blank>
Hey ya'll prepare yourselves
for the rubberband man!</A>
http://www.fighterjerks.com/rbman.png
http://www.fighterjerks.com

lil_labbit
08-26-2004, 08:20 PM
4get it BaldieJr - it will not work!
geo-stationary won't work - takes too long !

it is a VERY HI orbit ;(

http://members.home.nl/lil.labbit/lilseesya.jpg
Night is better than Day

BaldieJr
08-26-2004, 08:27 PM
WildBlue is the name of the company.

From thier FAQ:
What is the impact of latency? Can I play real-time Internet games or make Internet phone calls on your service?
The WildBlue system is engineered to help offset the impact of latency. However, there is a delay of about a quarter second as the signal travels up to the satellite and back down to the ground. For most Internet applications this latency does not affect performance, however, there are some applications like voice over IP, or real-time interactive gaming, where latency will have a noticeable effect on performance over the WildBlue network.

Ok, I gotta say, 250ms is excellent if packet loss / collisions are low.

EDITED: Actually, thier usage of language is misleading. You send a packet, and 250ms latter the server gets it. It responds by sending a packet back, and 250ms later you get it. Round trip total: 500ms (ideal conditions).

Plus we add in queing (since its shared pipe), routes from the plant to the rest of the world, etc etc etc, and you've got another useless isp.

Someone needs to invent better stuff than RF. We need a modern day Tesla.

<A HREF="http://officemax.secureportal.com/" TARGET=_blank>
Hey ya'll prepare yourselves
for the rubberband man!</A>
http://www.fighterjerks.com/rbman.png
http://www.fighterjerks.com

[This message was edited by BaldieJr on Thu August 26 2004 at 07:43 PM.]

sunflower1
08-26-2004, 08:48 PM
Well okay, I'll try it, I must have read some info that was too specific to a particular server, etc. I thought I read in one place that a 500ms ping time was sort of the default for getting booted for cheating. That made me think that maybe my reaction times might not be up to snuff.

Do people really turn their cockpits off?

Where is the enemy gonna hide? http://ubbxforums.ubi.com/infopop/emoticons/icon_razz.gif

Full Disclosure of personal problem: my last hobby was criterium racing, I did it for 10 years. I'm doing this instead of a 12 step program. Just so ya know.

This satellite system is actually a pretty reasonable stop-gap for rural broadband, the downlink often runs over a 1mbs and about 85% of my traffic is down. My uploads are nearly all just requests to the 'net so browsing often works very smoothly. Weather is also an issue, overhead and over Maryland. If copper is your only choice, I can heartily recommend this system if you can afford both and if you can't, and don't "need" to be able to get online, it works for browsing and downloading in a very respectable manner and you can punt the phone ISP.

I hear thunder, I'm going to press send and open FB.

http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Tully__
08-27-2004, 04:51 AM
I have regularly flown with 250 - 500ms pings since the release of the original IL2 (I'm on cable, but I'm in Australia). Ping is not an issue.

As long as your "mere copper" can support a stable data flow of greater than 20kb/s you'll get by on DF servers of 16 or less players and the less complex coops of less than 20 players.

Once you start getting into missions with very large maps or lots of ground objects, the bandwidth demand will begin to outstrip your copper wire capacity, but you'll quickly work out where you can and where you can't get by.

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Salut
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