PDA

View Full Version : Bf-109



XyZspineZyX
09-22-2003, 12:27 PM
I was wondering if anyone thought the 109 series fly "funny" or "wierd"

XyZspineZyX
09-22-2003, 12:27 PM
I was wondering if anyone thought the 109 series fly "funny" or "wierd"

XyZspineZyX
09-22-2003, 12:29 PM
Now that the bait's in the water lets open a beer, and see what kind of fish bites. I hear that thar bait is especially good at catching Luft Whiners. They're a pain to clean though, and bout' impossible to eat.

XyZspineZyX
09-22-2003, 12:31 PM
Not bait It just seems like the plane goes "Wheew" or "Pellwwee" when in a hard turn.

XyZspineZyX
09-22-2003, 12:35 PM
RBJ_4 wrote:
- I was wondering if anyone thought the 109 series fly
- "funny" or "wierd"
-
-

Its flying like crap thats all (last night i was flying it i did manual prop pitch i was diving on a La7 with proppitch on 70% from about 2.5k and i blew my engine in just 3 seconds,this is how crap it is to me) ps i was in a bf109-G6.

http://www.skalman.nu/third-reich/bilder/fw190-night.jpg


http://www.warhawks.tk

XyZspineZyX
09-22-2003, 01:07 PM
RBJ_4 wrote:
- I was wondering if anyone thought the 109 series fly
- "funny" or "wierd"
-


Neither funny nor weird... just Ok (if you keep auto-pitch...) /i/smilies/16x16_smiley-wink.gif
Yak-3 and La-5/7 is fun, since you can do anything with those UFOs.
FW.190s are weird (if you mean weird = bizarre), since they behave... weird!
/i/smilies/16x16_smiley-happy.gif


http://www.uploadit.org/files/170903-G55_Firma.jpg

XyZspineZyX
09-22-2003, 01:11 PM
This GAME sucks

XyZspineZyX
09-22-2003, 02:17 PM
The 109 is a great ride, I especially like the 109G2, although I've always loved the 109F4.


The 109 has the ability to pick and choose it's fights. It has excellent climb ability, good in dives, good speed.

On BnZ passes, it's fairly easy to get a nice shot in, I like to get really close before firing.

Additionally, it has good rudder control and can handle turns pretty well (although I usually keep away from this).

My favorite tactic is to hit the bandit in the wings, weaken him, then pick my angles to bring him down (assuming it's safe).


As long as you make sure you stay above the bandit's when diving, you'll have even greater success.

The real joy of the 109 is when you have a good wingman as well - watching each others back.


Also, it works well to keep it cool and low rpm's at high altitudes when cruisin above your enemies - good for lower fuel usuage.



S!
609IAP_Recon

Forgotten Wars Virtual War
Forum: http://fogwar.luftwaffe.net/forums/index.php
Website: http://forgottenwars.dyndns.org
Visit 609IAP at http://takeoff.to/609IAP

http://www.leeboats.com/609/sig/609_recon3.jpg

Agnus Dei, Qui Tollis peccata mundi, Miserere nobis. Dona nobis pacem

XyZspineZyX
09-22-2003, 05:29 PM
Well said Recon when flown properly it can be a deadly aircraft,the problem on hyperlobby is people try to turn fight with them and play in games where the bases are right next to each other/i/smilies/16x16_smiley-indifferent.gif then they complain that every plane that they lost to is overmodeled.I have been trying to get better with this bird everyday and have found that picking and choosing your fights is a must and very strict discipline almost forcing yourself not to get sucked into the low level turn and burn game where you will lose everytime.To me this makes the game more enjoyable more realistic because of one fact if during war times most pilots didn't even see it coming then does it really matter if the flight models are a little off what do you expect from a video game "flight simulator".Play in harder servers and learn proper tactics,and if you can fly with a wingman and you will come out on top./i/smilies/16x16_smiley-wink.gif
~S~ DRAGON

XyZspineZyX
09-22-2003, 06:34 PM
I've actually turn fought in a BF-109 succesfully. When I have too and can no longer BnZ anyway.
If they get on my tail I'll pull it into a hard level turn. All but like the Buffalo and the I-16 only out turn the 109 by a couple of seconds.
When in the turn I'll chop the throttle, and go to combat flaps. Now it doesn't feel like I'm really turning that hard, but the slower you are going the tighter the turn is with lower G's.
As my speed bleeds off I intentionally pull it till I just start seeing whisps off my wingtips. I then drop to take off flaps. Typically by now they have either been forced to do the same or are trying to not overshoot you.
Then I hit full landing flaps, and drop gear while reversing. They typically if they're still behind you go for the reverse before they realise your hitting the brakes.

I've had a few crash into me though doing this. Others break off or go under me. Some in the heat of things will snap and spin into the ground which isn't far below. It's basically flying on the very edge at an altitude that you simply can't recover from.
It also takes them to an airspeed where any violent sudden movement of the controls is very very bad. The trick really even to tight turning in a 109 is smooth stick movements.
A lot of times if they hang on when I cut the last reversal I'll shortly after see the "Such and such has crashed" message.

I call it the slow race! Like those Harley ride-in's where they try to see who can ride the slowest without falling over, going out of bounds, or putting their feet down.
Fact is a lot of people just can't fly slow. I of course watch the ground more than them during this. I try to get as low as possible also. Typically then in order for them to get a shot they have to dip their guns, and then correct. Else they will catch a wing tip.

It's a last ditch extreme tactic that just jumped on me one day. It paid off big time for when and shook the Mig-3 from my tail. When he overshot I leveled out, full throttle, and hammered him as he tried to regain speed.

I believe the BF-109 also accelerates better than most aircraft as well. It's also a good time to cool your engine, and at low throttle enable WEP. Then if all else fails suck it all back up, and put the hammer down. Try to extend away using spins, and negative G turns etc.