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Udidtoo
01-07-2004, 12:40 AM
I've been reading so much about the merits of full real, full difficult, or full pain, whatever you prefer that I thought I'd give it a shot.
I then decided to go all out, no mini-map, no nothing.
My typical mission goes a little like this.

Take off and loose track of leader/wingman in about 2 or 3 minutes. Blister left thumb by wildly rolling trakball like a maniac.

Catch sight of leader/wing man only to discover that its actually the wrong element while listening to them curse me in German or Russian.

Weave ,bob, juke , jerk and a few new manuvers I've comeup with to try and stay with anyone from my flight.

Stain eyes until my head throbs looking all around, up and down for tiny specks....there's one now!...nope, thats from when I sneezed.

Notice (finally)that other squad mates are climbing/diving/banking left or right.

Spend anywhere from the next 20 seconds to 5 minutes going..." There, there! 10:00 high, bank up hard left harder, Harder! ......Damnnnnn where is it....there, wingover,kick right....ahhhhh crap thats a friendly...my bad. Get some altitude, hurry! Did he just say my 5:00??....my, those tracers are sort of pretty.......explode.

I will say this, when and if you do get a kill, it is MOST satisfying.

So to those of you who can disable every crutch setting and preform well, here's a big S' for ya, yer a better pilot than I.
Now if you'll excuse me I'm going to go start a new campaign with Padlock enabled because I'm a big puss.

P.S. maybe I should have asked Santa for a TrackIr instaed of a copy of Call of Duty


..............................
I always have just enough fuel to arrive at the scene of my crash.

[This message was edited by Udidtoo on Tue January 06 2004 at 11:53 PM.]

Udidtoo
01-07-2004, 12:40 AM
I've been reading so much about the merits of full real, full difficult, or full pain, whatever you prefer that I thought I'd give it a shot.
I then decided to go all out, no mini-map, no nothing.
My typical mission goes a little like this.

Take off and loose track of leader/wingman in about 2 or 3 minutes. Blister left thumb by wildly rolling trakball like a maniac.

Catch sight of leader/wing man only to discover that its actually the wrong element while listening to them curse me in German or Russian.

Weave ,bob, juke , jerk and a few new manuvers I've comeup with to try and stay with anyone from my flight.

Stain eyes until my head throbs looking all around, up and down for tiny specks....there's one now!...nope, thats from when I sneezed.

Notice (finally)that other squad mates are climbing/diving/banking left or right.

Spend anywhere from the next 20 seconds to 5 minutes going..." There, there! 10:00 high, bank up hard left harder, Harder! ......Damnnnnn where is it....there, wingover,kick right....ahhhhh crap thats a friendly...my bad. Get some altitude, hurry! Did he just say my 5:00??....my, those tracers are sort of pretty.......explode.

I will say this, when and if you do get a kill, it is MOST satisfying.

So to those of you who can disable every crutch setting and preform well, here's a big S' for ya, yer a better pilot than I.
Now if you'll excuse me I'm going to go start a new campaign with Padlock enabled because I'm a big puss.

P.S. maybe I should have asked Santa for a TrackIr instaed of a copy of Call of Duty


..............................
I always have just enough fuel to arrive at the scene of my crash.

[This message was edited by Udidtoo on Tue January 06 2004 at 11:53 PM.]

T_O_A_D
01-07-2004, 01:24 AM
http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif
Nice read. And Yes TIR Helps well atleast with the thumb problem. Oh it does really help some its one less thing you have to think about, and make a digit(thumb/finger) do it for you unaturaly. It completly natural to move your head to look around, albeit not completly realife looking around but TIR simulates it really well.

But you will soon realize that now that you have broke the ice you will find yourself sneaking in there again,and again ,and, again. Get online with some buddies do a coop with each other, all of you on the same side and go against the AI. You will find, at least I think you will, that staying with real people is much easier. Aslong as you use comms, Now flying formation is a pain but satisfying aswell as a kill and getting your butt and your buddies home safe to land is the iceing on the cake.

I do think that a limited icon range is acceptable with full settings. do to the limitations of a monitor screen. I feel type should show around 1k then ID/name around .4k or so. But others may have done more research and feel a bit differently.

131st_Toad's Squad link (http://www.geocities.com/vfw_131st/index.htm)


My TrackIR fix, Read the whole thread (http://forums.ubi.com/eve/forums?q=Y&a=tpc&s=400102&f=49310655&m=15310285&p=1)
2.11 drivers (http://home.mchsi.com/~131st-vfw/NaturalPoint_trackIR_2_11.exe)



http://home.mchsi.com/~131st_vfw/Mad_toad.jpg (http://www.geocities.com/mad_squadron/Toad.html?1039576323413)

[This message was edited by T_O_A_D on Wed January 07 2004 at 04:58 AM.]

B16Enk
01-07-2004, 03:54 AM
Nice read, and for me an accurate portrayal of what it's like.

Except its my neck that gets injured as I have trackir http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Cajun76
01-07-2004, 04:23 AM
I was in a server last night, where there were arrows, but no icons for enemy, and very short range friendly. I couldn't spot enemy planes 200m in front and 300m below me at times. But I have my resolution set on 1600 X 1200 on a 19 inch monitor, with Excellent settings enabled. Planes would disappear right in front of me, blending in with the ground or cityscape. I KNOW real life pilots had better vision than this, so using icons dosen't bother me at all. But I do enjoy looking at the pits in all their glory, too. Fly how you like, your piloting ability distinguishes between Noob and Ace, not your view of choice. http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

Good hunting,
Cajun76

"It is the mark of an educated mind to be able to entertain a thought without accepting it."
-Aristotle

Meanwhile, in the 20th century:

BOOM! Yeah, Alright you primitive screwheads, listen up. See this? This is my T-Bolt!! It's has 8 .50cals and 2000lbs+ worth of bombs and rockets. Republic's top of the line. You can find this in the Kick A$$ department. That's right, this sweet baby was made in Farmingdale, Long Island and Evansville, Indiana. Retails for about $82,997.95. It's got a turbo-supercharger, all metal control surfaces with blunt nosed ailerons, and a hair trigger. That's right, shop smart, shop Republic. YOU GOT THAT!? Now I swear, the next one of you primates, E-ven TOUCHES me..... - Anonymous http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

F19_Ob
01-07-2004, 04:32 AM
http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Hi boys ......yes i like it too.......but I want friendly plane icons at a certain (realistic) distance since my screen is small.

I have no trouble identifying cars or even smaller objects ( in the real world ) at distances i cant identify planes in fb .still I have quite bad eyesight and occasional blurriness.

I think that the settings on Greatergreen server, with friendly icons at short distances fills my need for realism.(thanx)

It is anoying to go and investigate planes in fb at a distance that i "feel" could be identifyable in RL. U still have to investigate a lot on GG, and the icons do not appear until u are quite close(cant remember the distance at the moment)



And I want map icons too......since i dont have time to learn every map and landmarks by heart...and the real pilots knew their area and did ofcourse not shift maps or theatres.

(only my opinion)
THNX

Udidtoo
01-07-2004, 07:30 AM
ob_swe, you sort of busted me there http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif After I posted this last night I was able to talk myself out of padlock but I did enable map icons on a new campaign.

In some of those missions you have 3 or even 4 bases all in visible distance of one another.

I hate to admit it but on 2 diferent occasions when I had actually managed to finish mission objective and it was time to RTB it became FOWBIM ( figure out which base is mine)

T.O.A.D. is right though, after you make a kill that you know you earned, I find I keep going back for more fustration/most fun I ever had flying.


..............................
I always have just enough fuel to arrive at the scene of my crash.

TacticalSkirmsh
01-07-2004, 08:00 AM
I think someone needs to keep coming along ever so often to remind folks that despite the realism that this fanastic game emulates, it's still just a game with a variety of user options.

I know there seems to be a lot of "peer pressure" to play the most realistic way possible. The truth for most avid flight combat gamers is that the more realistic the greater the enjoyment.

However, off/online you have options that may compensate for lack of certain skills that you simply don't wish to develop. That's your choice, you paid for this right, don't let others take it from you.

I have tried playing missions without any "help" whatsoever only to discover for me that it was usually too difficult to stay with my squad. The skill/patience needed were not appealing to me. If this was real life I would not have this choice, but it's not real life, right?

I like the option that shows my plane on the map,and either padlock or some sort of limited icon system so that I know quickly who to shoot at if my squad is bounced.

Again, I know there are clues, but in the heat of battle my reaction/patience is poor, and I'm caught up with positioning for a shot.

Am I a good/bad pilot? Guess what, neither since I'll never be a PILOT (hint - it's just a game http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif)

Bottom line, the more realistic you play the greater the enjoyment. If you aspire for more realism, you'll need to push yourself from using options that limit/prevent your growth in this great simulation.

On the otherhand, be satisfied with the level of complexity you enjoy, and don't let the expectations of others ruin your gaming experience.

Best regards

http://server5.uploadit.org/files2/060104-FISBanner.gif

AirBot
01-07-2004, 08:11 AM
I've gotta go with TacticalSkirmsh on this one. This is, after all, still a computer game, and everyone has the right to play it at whatever difficulty settings they like.
That said, I personally feel that full real often gives the most enjoyment, and that there's nothing there that a bit of practise and patience won't teach you to do.
It's very satisfying for me to do a full real flight, and after a few minutes discover I actually still know where I am (seeing as how I often get lost http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif ).

blabla0001
01-07-2004, 08:16 AM
There is a La5F mission in thick mist, you should give that one a whirl on full real.

Great fun and you you really don't see anything really.
I found the German FW190's by accident and managed to kill 3 of them but other then those 3 FW190's I was unable to find the Stuka's (I believe we where supposed to shoot down some Stuka's).

My wing mates did find them however and where able to take em out because I kept the escort fighters busy. http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

Was a great mission and I had sweaty palms after I landed.

T_O_A_D
01-07-2004, 12:25 PM
Oh most defenitly guys its a game, for sure of that. And at whatever setting you choose enjoy it to the max! I would hate to see you get frustrated with the thing and walk away from such a mind opening toy. I have learned so much about the eastern front since the advent of IL2 thanks to Oleg and team. I'm ashamed of the schooling I received, those years back in school. I also started out easiest settings, but the more I learned and resaerched History the more I to want to challenge myself. No matter how much I suck at it http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif Most of us that fly full difficult do it not because we are good, but because we are hunters at heart, and its the only setting that allows us to just that.(short the radar sound) I like FPS for the same reason. I also enjoy a game of Paintball in the woods, or a well laid out urban setting. I will never ever kill a fellow man for pleasure, but play hunting each other is as close as you can get to testing your skills and wits against the highest advisary out there on this blue orb in space.

131st_Toad's Squad link (http://www.geocities.com/vfw_131st/index.htm)


My TrackIR fix, Read the whole thread (http://forums.ubi.com/eve/forums?q=Y&a=tpc&s=400102&f=49310655&m=15310285&p=1)
2.11 drivers (http://home.mchsi.com/~131st-vfw/NaturalPoint_trackIR_2_11.exe)



http://home.mchsi.com/~131st_vfw/Mad_toad.jpg (http://www.geocities.com/mad_squadron/Toad.html?1039576323413)

horseback
01-07-2004, 01:05 PM
It may be my imagination, but I'm convinced that the game is more 'forgiving' of my marksmaship if I at least shoot in cockpit view. In my offline adventures, I'm constantly switching back and forth from 'Wonder Woman' to cockpit, gunsight on/off depending on how much instrument panel I need to see, using two hats for directing my view (one 45 degrees high, one in the std hat setup), and I can only say that anyone who can figure out what the heck he's supposed to do without a basic mission brief (course/speed/altitude, lead/follow formation, a different voice for your leader's instructions...) and notes he can refer to in flight is a freakin' genius, if not prescient!

Cheers

horseback

"Here's your new Mustangs, boys. You can learn to fly'em on the way to the target. Cheers!" -LTCOL Don Blakeslee, 4th FG CO, February 27th, 1944