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XyZspineZyX
08-07-2003, 12:26 AM
Hi all,

While waiting (whatever for?) I thought that in view of the recent SimHQ Night Witches thread I'd post my Night Attack mission. Just stick it in your coop/1 folder and you're good to go. Be warned though, it's very tough (and is meant to be played on absolutely 100% full real settings). Under those conditions just hitting the target and landing safely at the base is good going. We played it 5 times tonight and found it well balanced (and yes, you can even kill a TB-3 with the axis fighter!)

Maximum points scored in a TB-3 was 385.
Maximum points scored in a fighter was 400.

Good luck and give it a go on full real - it's what it was designed for.

Get it here:
http://www.sturmovik.com/NightAttack.zip




_____________
Ian Boys
=38=Tatarenko
Kapitan - 38. OIAE

XyZspineZyX
08-07-2003, 12:26 AM
Hi all,

While waiting (whatever for?) I thought that in view of the recent SimHQ Night Witches thread I'd post my Night Attack mission. Just stick it in your coop/1 folder and you're good to go. Be warned though, it's very tough (and is meant to be played on absolutely 100% full real settings). Under those conditions just hitting the target and landing safely at the base is good going. We played it 5 times tonight and found it well balanced (and yes, you can even kill a TB-3 with the axis fighter!)

Maximum points scored in a TB-3 was 385.
Maximum points scored in a fighter was 400.

Good luck and give it a go on full real - it's what it was designed for.

Get it here:
http://www.sturmovik.com/NightAttack.zip




_____________
Ian Boys
=38=Tatarenko
Kapitan - 38. OIAE

XyZspineZyX
08-07-2003, 12:31 AM
Thanks, Ian./i/smilies/16x16_smiley-wink.gif

47|FC
http://www.wpafb.af.mil/museum/research/p47-6.jpg

XyZspineZyX
08-07-2003, 12:34 AM
played it and its very hard. hope your good at nav in complete darkness. i was gonna ask for this, thanks ian.

flying online as 25th_Inmate



http://www.vfa25.com/sigs/inmate.jpg

XyZspineZyX
08-07-2003, 08:31 AM
bump

flying online as 25th_Inmate



http://www.vfa25.com/sigs/inmate.jpg

XyZspineZyX
08-07-2003, 09:14 AM
Great idea,
Fluke was asking about Night Missions,
So i'll bump it for him...

XyZspineZyX
08-07-2003, 10:09 AM
Oh, cool. Wanna leave work now to give it a try /i/smilies/16x16_smiley-wink.gif



Ham_Tyler - the amazing human lawndart!

michapma
08-07-2003, 10:21 AM
Sounds promising! I've been thinking of designing some full-real missions, but I guess that'll wait a couple months. Eager to give it a try, haven't done many night missions. (Most of the aircraft aren't really equipped for it.)

Mike

<table width="100%" border="0" cellspacing="0" cellpadding="10"><tr valign="middle" bgcolor="#3e463b"><td height="40" colspan="3" align="center">The ongoing IL-2 User's Guide project (http://people.ee.ethz.ch/~chapman/il2guide/)</a></td></tr><tr bgcolor="#515e2f"><td width="40%">FB engine management:
Manifold Pressure sucks (http://www.avweb.com/news/columns/182081-1.html)
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Mixture Magic (http://www.avweb.com/news/columns/182084-1.html)
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Those Fire-Breathing Turbos (Part 1 of 6) (http://www.avweb.com/news/columns/182102-1.html)</td><td align="center">

‚ =69.GIAP=Chap‚

69.GIAP (http://www.baseclass.modulweb.dk/giap/)</p></td><td width="40%" align="right" valign="top">Hardware:
Flight Simulation Performance Analyzed (http://www.simhq.com/_air/air_062a.html)
Building a home-made throttle quadrant step by step (http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=zkavv)
Sound Can Be Hazardous for Games (http://www6.tomshardware.com/game/20030405/index.html)</td></tr></table>