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VOL_Hans
06-24-2004, 10:11 PM
Well, there's a point to this, but first, a story:
I was just thinking about what it was like opening up IL-2 Sturmovik 1.0 for the first time.
I had never really played any eastern front sims untill then, none at all. When I first opened up the box, I knew almost nothing about the eastern front. I knew that Germany had invaded, and the Russians had taken Berlin, but that was it. I couldn't name any battles.

Since then i've learned all about Russian planes, and more about the German aircraft to, not only that, but the major battles as well.

So, I was wondering if it would be possible for Oleg to work more historical information into future games? Add in little facts in the briefing and debreifing screens, maybe add in a historical information section. Who knows...Maybe in addition to entertaining people, we can educate them at the same time?

http://www.altitude.us/missions/The%20Volunteers/hanssig.jpg

VOL_Hans
06-24-2004, 10:11 PM
Well, there's a point to this, but first, a story:
I was just thinking about what it was like opening up IL-2 Sturmovik 1.0 for the first time.
I had never really played any eastern front sims untill then, none at all. When I first opened up the box, I knew almost nothing about the eastern front. I knew that Germany had invaded, and the Russians had taken Berlin, but that was it. I couldn't name any battles.

Since then i've learned all about Russian planes, and more about the German aircraft to, not only that, but the major battles as well.

So, I was wondering if it would be possible for Oleg to work more historical information into future games? Add in little facts in the briefing and debreifing screens, maybe add in a historical information section. Who knows...Maybe in addition to entertaining people, we can educate them at the same time?

http://www.altitude.us/missions/The%20Volunteers/hanssig.jpg

WTE_Galway
06-24-2004, 10:12 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by VOL_Hans:
Well, there's a point to this, but first, a story:
I was just thinking about what it was like opening up IL-2 Sturmovik 1.0 for the first time.
I had never really played any eastern front sims untill then, none at all. When I first opened up the box, I knew almost nothing about the eastern front. I knew that Germany had invaded, and the Russians had taken Berlin, but that was it. I couldn't name any battles.

Since then i've learned all about Russian planes, and more about the German aircraft to, not only that, but the major battles as well.

So, I was wondering if it would be possible for Oleg to work more historical information into future games? Add in little facts in the briefing and debreifing screens, maybe add in a historical information section. Who knows...Maybe in addition to entertaining people, we can educate them at the same time?

http://www.altitude.us/missions/The%20Volunteers/hanssig.jpg
<HR></BLOCKQUOTE>

the freeware experten campaign has a lot more historical background

Udidtoo
06-24-2004, 10:22 PM
"" ...Maybe in addition to entertaining people, we can educate them at the same time?""


That would be very cool indeed accept for one niggleing problemo.

If you learn anything at all reading this forum its the lesson that one mans historical fact is another mans propaganda.

Then again it would add some new whines to the list.

..............................
I always have just enough fuel to arrive at the scene of my crash.

georgeo76
06-24-2004, 11:26 PM
I think this kind of game appeals to ppl who enjoy history anyway. I've learned volumes since buying IL2. Theres a lot to learn form reading these boards, as long as you can read between the whines http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

arcadeace
06-25-2004, 12:53 AM
It does appeal to those who enjoy history. For me it was an era with more clarity and in certain ways helps put the present in perspective.

...But Oleg has has enough problems http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

http://www.onpoi.net/ah/pics/users/222_1082457373_222_1082441075_airaces.jpg

PikeBishop
06-25-2004, 03:22 AM
Long long ago when I was a little nipper (about 5 years old) I was on an old Viking airliner. Yhe pilot asked me if I wanted to sit in the pilots seat. On that day began my lifelong interest in aviation. But the problem until recent times is that enthusiasts could only read about their respective hero's exploits and see poorly represented WWII movies where the Yanks and British were permanently victorious over the Japs and Huns and their inferior equipment with the Ruskies winning a little bit but definitely having the wrong philosophies in life. So I became a Wargamer which taught me a lot in terms of tactics and planning. BUT with the advent of computers we can now put one right in there being faced with all the pressure of being clever enough to stay alive..........with an infinite number of chances to do it again and learn more and more.....unlike real life........lets hope no-one comes up with a simulated death program for IL-2fb. Really all it has shown me is that I would'nt have lasted 5 minutes......where are they......whose side is he on.....damn! where did he go.....****..what was that....I smell burning.....Bloody hel..BOOM!!!!!
With my wingman saying "you can teach Monkey's to fly better than that". Then if by some miracle I survived, back at base it would be..." Okay chaps, who wants Pike as his wingman on the next sortie???".......everybody walks away in silence.
regards,
SLP

F19_Ob
06-25-2004, 03:58 AM
I'm sure this sim inspires people into further studies and interest......take a look at the posts on this board for example. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

boxmike
06-25-2004, 05:02 AM
I have met 4 kind of relationships to sims in forums and online.
1. 'Old hands', very devoted, very waiting to each sim to hit shelves. And very rich in knowledge of WWII. Also they are always glad to answer questions in boards. Usually their focus is more in fun with history and people than being the best around. Their eternal burden is modeling of machines(see 4.).
2. New players, found a whole new world, eagerly taking part and asking lots of things about history and tech.
3. 'Just passing-by' players; either they are met once or twice, they might throw a whine or two in the boards in lack of instant success, and leave. At least for some time and there is still hope to history catch.
4. Scoresharks. History? What's that, somthing to give finger to? Their formula is SUrvivalCreditKills. Nice and less nice people.
Ironic part is, they have best attitude for machines, learning what is best, not staring to history books.

I think 1-2 are still winning part. Only within this board I have seen hordes of questions clearly from people who were first amazed about sim and then very willing to know what-when-how.
Sorry for shelving. As a matter of fact, I place myself between 1 and 3. Not strange coz I do not have bleedy Time to enjoy http://ubbxforums.ubi.com/infopop/emoticons/icon_mad.gif Of course I want to be in 4! http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif