View Full Version : Bring back the VR challenge rooms from Brotherhood to Unity.

08-08-2014, 06:02 PM
In the September Gameinformer the developers talk about the new systems requiring mastery over simple brute force as in previous games. What better way to hone those skills than the VR challenges that were in Brotherhood. A endless combat one, a free running race, and a stealth one. Please join it for support!!!!

08-08-2014, 10:50 PM
They were pretty awesome though...and were made a whole more awesome by hamps19 (https://www.youtube.com/watch?v=TFJDDJgyekw) x3

08-09-2014, 04:44 PM
I don't even know why it was removed, it was an awesome feature to pass the time when I wasn't in the mood to do missions...

08-09-2014, 04:53 PM
Kinda pointless,but I liked it.

08-09-2014, 06:33 PM
I like the idea of challenges dedicated to each core pillar that present more arcadey type gameplay (aka score/time goals). It's a way to learn to really master the pillars in a very condensed form with no "distractions". VR mode in Brotherhood I think worked great. I would also be ok with if say there was a fencing school and the assassins offered parkour training courses or something like that.

08-09-2014, 06:37 PM
And Templar*

No need to limit the VR to Assassins only, other than that I agree. Want it back

08-09-2014, 08:54 PM
I'd love to have advance training like in R's tutorials instead, TBH.