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View Full Version : Hidden programming genius or happy AI coincidence?



SpinSpinSugar
02-03-2004, 07:58 AM
Ok, so returning victorious from another hard fought Hurricane mission in the RAF campaign, I order my two AI cohorts into a close Vic to make a nice track of a low airfield flyby.

Having just finished a great book on the Battle of France, it appears it was common practice after achieving a kill to rock one's wings over home base upon return. This I intend to do with my wingmen in close proximity, followed by a break.

Now, perhaps this is what AI always do after going below a certain altitude in formation (I've yet to test this), but after coming barrelling down the length of the runway with my two AI they both break spontaneously up and out into a perfect Prince of Wales* with me in the centre.

As mentioned, I presume it's just a trigger-altitude coincidence, but this game sure can surprise from time to time.

Fantastic http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

SSS

* A "Prince of Wales", apparently, is when a three ship formation breaks up and apart after a low pass, in the rough shape of the Prince of Wales feathers. i.e. centre aircraft pulls up, left and right break up and out at about 20 degrees to either side.

SpinSpinSugar
02-03-2004, 07:58 AM
Ok, so returning victorious from another hard fought Hurricane mission in the RAF campaign, I order my two AI cohorts into a close Vic to make a nice track of a low airfield flyby.

Having just finished a great book on the Battle of France, it appears it was common practice after achieving a kill to rock one's wings over home base upon return. This I intend to do with my wingmen in close proximity, followed by a break.

Now, perhaps this is what AI always do after going below a certain altitude in formation (I've yet to test this), but after coming barrelling down the length of the runway with my two AI they both break spontaneously up and out into a perfect Prince of Wales* with me in the centre.

As mentioned, I presume it's just a trigger-altitude coincidence, but this game sure can surprise from time to time.

Fantastic http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

SSS

* A "Prince of Wales", apparently, is when a three ship formation breaks up and apart after a low pass, in the rough shape of the Prince of Wales feathers. i.e. centre aircraft pulls up, left and right break up and out at about 20 degrees to either side.

mortoma
02-03-2004, 08:03 AM
Very interesting...Did you happen to record a track of it??

SpinSpinSugar
02-03-2004, 08:10 AM
I know I was intending to, I will have a look around later and see if a) I did and b) I still have it. It may be at the end of a long mission recording though - can you chop tracks up?

If not, I'll see if I can recreate it.

Anybody else noticed this sort of behaviour? Is it just a "below 100ft" trigger?

Cheers, SSS

HansKnappstick
02-03-2004, 08:34 AM
You cannot chop tracks. But you can view them and then start recording at a certain moment while viewing - and make a track of a track, so to say.

SpinSpinSugar
02-03-2004, 08:36 AM
Thankyou HansKnappstick, you learn something new every day. If you're me. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

SSS

Mad_Hatter009
02-03-2004, 08:45 AM
Yes. You can break up the track into smaller pieces using the quick save track option, and basiclly rerecording the part of the track you want to share without having to post an entire thirty minute mission. First make sure you have a button or key assigned to the quick save track option in your controls panel. Then find the track your looking for, play it back and when you get to the part you want to start rerecording hit the button you assigned to the quick save function. When you want to stop just hit the button again. the part you rerecorded will be saved in the track list as something like "quicksave01.ntrk". Then I believe you can rename it if you wish (don't quite remember). It's a great option for saving "gun camera footage". Hope to see that track here soon. -S-

DeBaer.534
02-03-2004, 11:47 AM
yeah the AI breaks away at low altitudes, friends and enemys. at least on average skill.
you can easily get off enemy ai aircraft by diving towards the ground and then flying a few meters above the ground.

tsisqua
02-03-2004, 03:13 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by DeBaer.534:
yeah the AI breaks away at low altitudes, friends and enemys. at least on average skill.
you can easily get off enemy ai aircraft by diving towards the ground and then flying a few meters above the ground.<HR></BLOCKQUOTE>

Tell that to the 109's that keep shooting me down in the RAF campaign from Extreme_One. I haven't been able to trick them that way since the original IL2. http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

Tsisqua

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Tsalagi Asgaya Galvladi

nicolas10
02-03-2004, 03:28 PM
The AI also breaks when they're about to collide with you. Maybe that's what happened too.

Nic

The first official D12 whiner!

DeBaer.534
02-03-2004, 03:32 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by tsisqua:

Tell that to the 109's that keep shooting me down in the RAF campaign from Extreme_One. I haven't been able to trick them that way since the original IL2. http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

Tsisqua

<HR></BLOCKQUOTE>

maybe its an ace ai? or expert or so?
have you tried a head-on with you shooting a bit too early? often they break away then (mostly they pull up) and you can make a deadly engine hit with a little luck.