View Full Version : Make my rider upside-down for about 4 ramp lengths.

07-16-2014, 09:41 AM
So, I have a track mostly finished but there is a section where I want my rider's bike (the panda) to ride upside-down. Picture a U... but tilted to the left. It is entering what appears to be a loopty-loop... but it sticks to the top for a few ramps.

How do I pull that off?

I'd love to know. I have an alternate idea for that section if I can't put it together but I think the upside-down part would be a lot of fun.

Rain knowledge on me ye editor wizards! :D

07-17-2014, 11:35 PM
What you need is an area effector, which is in the physics objects category. Place the area effector with the arrow pointing upwards just beneath the upside down part of the track. you may need more than one to get adequate coverage. change the force settings to "fade: 0%", and adjust the force value to whatever suits the track.

here's a tutorial video on the area effector. You should be OK to watch this without seeing any of the previous videos

if you need them, the other videos can be found here: http://www.redlynxtrials.com/trials-evolution/editor-tutorials

There may be a clever way of doing this by changing how gravity affects the bike and rider, but I'm not sure

07-18-2014, 08:10 AM
Thanks Reaper. I'll give it a go.