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bjarked47
06-08-2014, 07:23 PM
Hero
Name: unknown
Artwork: fat female orc

Might: 2
Magic: 0
Destiny: 2
HP: 20

Ability
Cost: 4
Sacrifice a male orc
Put two 1/0/3 “Goblin spawns” melee shooters onto two empty battle locations.

Epic
Name: Cyclops Skirmisher
Artwork: a Cyclops and a flying goblin

Cost: 6
Might: 7
Magic 0
Destiny: 0

Attack: 0
Retaliation: 3
Health: 6
Immune to retaliation
Cyclops Skirmisher can attack enemy hero even if there are creatures in front of it
For Cyclops Skirmisher to be able to attack, sacrifice a goblin adjacent to Cyclops Skirmisher.
Sacrificed goblins Attack power becomes Cyclops Skirmishers attack power

Unique Creature, Shooter, Cyclops

Rare
Name: Goblin Motivator
Artwork: Orc with a whip

Cost: 5
Might: 5
Magic: 0
Destiny: 0

Attack: 2
Retaliation: 2
Health: 6

Immune to retaliation
All friendly goblins get 1+ attack and 1+ Retaliation

Creature, Melee, Orc, warrior

Name: mushrooms
Artwork: some colorful mushrooms

Cost: 3
Might: 3
Magic: 0
Destiny: 3

All friendly creatures get 2+ attack
At the end of your turn destroy all friendly creatures

Fortune, Ongoing


Uncommon

Name: Wolf Rider

Cost: 3
Might: 3
Magic: 0
Destiny: 0

Attack: 2
Retaliation: 2
Health: 3

Swift
Retribution

Creature, melee, Goblin, warrior

Name: whip’em
Artwork: Goblin Motivator whipping a grub of goblins

Cost: 2
Might: 3
Magic: 0
Destiny: 2

All goblins get +2 attack and -1 health until end of turn

Fortune, Ongoing

Name: Goblin Cannibal
Artwork: a goblin with blood around its mouth

Cost: 3
Might: 3
Magic: 0
Destiny: 0

Attack: 3
Retaliation: 3
Health: 3

When a goblin dies Goblin Cannibal get +1 health

Creature, melee, Goblin, warrior


Common

Name: Goblin Trapper

Cost: 2
Might: 3
Magic: 0
Destiny: 0

Attack: 2
Retaliation: 1
Health: 3

Ambush: ambushed creature gets cannot attack until end of turn

Creature, Melee shooter, Goblin, warrior

Name: poke’em with a stick
Cost: 2
Might: 0
Magic: 0
Destiny: 3

Kill target creature with “cannot attack”

Fortune, instant

Name: War paint “power”

Cost: 4
Might: 3
Magic: 0
Destiny: 1

Enchant creature. Permanent: Enchanted creature gains Charge
If target creature has and Ongoing Fortune with “war paint” in the name destroy that Ongoing Fortune

Fortune, ongoing

Name: War paint “agility”

Cost: 4
Might: 0
Magic: 0
Destiny: 4

Enchant creature. Permanent: Enchanted creature gains shift
If target creature has and Ongoing Fortune with “war paint” in the name destroy that Ongoing Fortune

Fortune, ongoing

Name: War paint “protector”

Cost: 4
Might: 0
Magic: 3
Destiny: 1

Enchant creature. Permanent: Enchanted creature gains Enemy spell ward
If target creature has and Ongoing Fortune with “war paint” in the name destroy that Ongoing Fortune

Fortune, ongoing

bjarked
07-17-2014, 04:24 PM
Commen
Name: Brave Goblin

Cost: 1
Might: 1
Magic: 0
Destiny: 0

Attack: 2
Retaliation: 0
Health: 1

stackable
when Breve Goblin has attacked increase it's stack by 1
if goblin is dealt combat damage destroy Breve Goblin

Creature, melee, Goblin, warrior

S9TF1
07-18-2014, 08:38 PM
So...

Unknown female Hero

AKA Acamas' twin sister, with just one more point in Fortune. Is she supposed to have no magic school at all? Not that it matters, given that she will be played exactly like Acamas already is. Her ability seem... disappointing. Trading one card and 4+(that-creature's-cost) resources for two weak blockers that will inevitably end up cluttering the battlefield is a big nono.

Cyclops Skirmisher

Useless. It simply doesn't have the stats to justify its absurd requirements. Plus you need to kill your own creatures. To attack just once. By the time this is out, either you are about to win, or you are handing the victory to your enemy.

Goblin Motivator

The best and most balanced creature of the set, it has two drawbacks: first, there are currently no 3/4 cost goblins to benefit from his ability; second, the Pao Veteran does nearly the same thing with orc warriors: it costs 1 less resource and it doesn't have the first drawback.

Mushrooms

Devastating if you pull it off... and if you don't. Either you win here and now, or you're dead, period. Most likely extremely OP in the hands of a good player.

Wolf Rider

Maybe even too good for what it has to offer. Arguably a better replacement to BS shredder, retribution makes it extremely annoying to kill.

Whip'em

See my comment on Mushrooms. Also, need more goblins.

Goblin Cannibal
Errr...well...hmmm... I don't know. As long as you have a 3 HP goblin on the battlefield it can't die to insect swarm or geyser, but still, its ability rewards you for losing cards. Which is bad.

Goblin Trapper

Small problem with his ability: most creatures already can't attack during the turn when they are deployed. Nice idea, but its a technically fairly useless creature.

poke’em with a stick

If you are using Goblin Trappers, then you are telegraphing you opponent that you have this card in your deck. In this case, he'll simply play around it, defeating the whole purpose of this card.

War paints

First: overcosted.
Second: overcosted.
Third: ...actually quite good, though it is clearly meant to be used on a fatty. And last but not least....

Brave Goblin

No. NO. NO! This creature is INSANELY overpowered. Just imagine going second and deploying a couple of these guys. If your opponent can't destroy or block both of them in the following turn, then he'll be in a world of hurt very VERY soon. For the sake of balance, let's leave this one out.

bjarked
07-19-2014, 06:03 PM
Unknown female Hero

Have made some small changes in her ability, it now only costs 2 and the goblins have stackable but only to Hp. and it is meant to be used either in a goblin deck that has some of the other cards here like Goblin Motivator to improve the goblin making them use full. the other tube of deck which you can use her in is enrage deck, were you can sacrifice a orc which improve enrage creatures and then you have to weak goblins which you can use as a meat shield and let them get killed to even further improve enrage creatures

Cyclops Skirmisher

sacrificing units is a big part of enrage decks. and it is meant to be able to give the last damage needed to kill the opponent, must usable if you were about to win but the enemy were able to turn the game around and now has a strong line of defense which you are on able to get pass. but I do see that it's a bit to weak so I mead some changes

Goblin Motivator

it is may be a little to expensive, but it is not that much like Pao Veteran because Pao Veteran does not effect shooters and Goblin Motivator has Immune to retaliation and his ability does not effect him self. but you right it is a little bit to expensive so a have lowered its cost and might to 4 and it Hp to 5

Mushrooms

it is meant to a all or nothing card. don't think it is to OP it gives 1 more damage then Mass Inner Fire and nothing to the enemy but you lose you units. but have made it an Unique so you can't play for of them at ones

Wolf Rider

It is not a better replacement to BS shredder because what makes BS shredder good is shift AND quick attack. wolf rider does not, it is more like BS Centaur as a melee unit with retribution in steed of immune to retaliation

Whip'em

With these cards you have more goblins

Goblin Cannibal

Not really it is kind of the point of enrage deck to lose units to improve others, this unit get just get life instead of damage

Goblin Trapper

it is not meant to be OP, but remember that ambush is not only for newly deployed units but also for units who redeploy (moving to that position). which means it protects the row against quick attack and shift units.

poke’em with a stick

The card is not meant to be used with Goblin Trapper, Goblin Trapper is only meant to improve the card. it is meant to kill wall units like Gargoyle, Nautilus or even Shantirl Titan

War paints

First: lowered the cost to 3
Second: lowered the cost to 3

bjarked
07-19-2014, 06:11 PM
Hero
Name: unknown
Artwork: fat female orc

Might: 2
Magic: 0
Destiny: 2
HP: 20

Ability
Cost: 2
Sacrifice a male orc
Put two 1/0/2 “Goblin spawns” with stackable. melee shooters onto two or one empty battle locations.

Epic
Name: Cyclops Skirmisher
Artwork: a Cyclops and a flying goblin

Cost: 6
Might: 5
Magic 0
Destiny: 0

Attack: 4
Retaliation: 3
Health: 6
when Cyclops Skirmisher attackes you may sacrifice a goblin adjacent to Cyclops Skirmisher. If you do Cyclops Skirmisher gets Immune to retaliation and can attack enemy hero even if there are creatures in front of it


Unique Creature, Shooter, Cyclops

Rare
Name: Goblin Motivator
Artwork: Orc with a whip

Cost: 4
Might: 4
Magic: 0
Destiny: 0

Attack: 2
Retaliation: 2
Health: 5

Immune to retaliation
All friendly goblins get 1+ attack and 1+ Retaliation

Creature, Melee, Orc, warrior

Name: mushrooms
Artwork: some colorful mushrooms

Cost: 3
Might: 3
Magic: 0
Destiny: 3

All friendly creatures get 2+ attack
At the end of your turn destroy all friendly creatures

Unique Fortune, Ongoing


Uncommon

Name: Wolf Rider

Cost: 3
Might: 3
Magic: 0
Destiny: 0

Attack: 2
Retaliation: 2
Health: 3

Swift
Retribution

Creature, melee, Goblin, warrior

Name: whip’em*
Artwork: Goblin Motivator whipping a grub of goblins

Cost: 2
Might: 3
Magic: 0
Destiny: 2

All goblins get +2 attack and -1 health until end of turn

Fortune, Ongoing

Name: Goblin Cannibal
Artwork: a goblin with blood around its mouth

Cost: 3
Might: 3
Magic: 0
Destiny: 0

Attack: 3
Retaliation: 3
Health: 3

When a goblin dies Goblin Cannibal get +1 health

Creature, melee, Goblin, warrior


Common

Name: Goblin Trapper

Cost: 2
Might: 3
Magic: 0
Destiny: 0

Attack: 2
Retaliation: 1
Health: 3

Ambush: ambushed creature gets cannot attack until end of turn

Creature, Melee shooter, Goblin, warrior

Name: poke’em with a stick
Cost: 2
Might: 0
Magic: 0
Destiny: 3

Kill target creature with “cannot attack”

Fortune, instant

Name: War paint “power”

Cost: 3
Might: 3
Magic: 0
Destiny: 1

Enchant creature. Permanent: Enchanted creature gains Charge
If target creature has and Ongoing Fortune with “war paint” in the name destroy that Ongoing Fortune

Fortune, ongoing

Name: War paint “agility”

Cost: 3
Might: 0
Magic: 0
Destiny: 4

Enchant creature. Permanent: Enchanted creature gains shift
If target creature has and Ongoing Fortune with “war paint” in the name destroy that Ongoing Fortune

Fortune, ongoing

Name: War paint “protector”

Cost: 4
Might: 0
Magic: 3
Destiny: 1

Enchant creature. Permanent: Enchanted creature gains Enemy spell ward
If target creature has and Ongoing Fortune with “war paint” in the name destroy that Ongoing Fortune

Fortune, ongoing

guest-i0CVm3BQ
02-18-2015, 01:45 PM
yes we need more goblings