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HilloMunx0r
06-13-2004, 11:50 PM
Hi,

I was hoping to get some advice about the subject. Being a still a b00n, I'm getting hang on normal dogfighting on low to medium altitudes. My favorite plane is I-16 due to great combination of firepower and agility. Lots of spins and crashes still but my new force feedback joystick is helping a lot by giving early warnings.

However, the high altitude (>5000) dog-fighting is a mystery to me. It doesn't seem to matter what I fly (P-51, TA-152, etc.) againts what (<insert some junk here&gthttp://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif I cannot keep up with the AI. Do some physics apply to them also?? I cannot keep the speed, turns take ages and bleed speed instantly to stall limit, even slighest turns trigger power stall (the white whirlwinds on tip of the wings) and AI seems to maneuver w/o any troubles whatsoever. What could be my problem?

HilloMunx0r
06-13-2004, 11:50 PM
Hi,

I was hoping to get some advice about the subject. Being a still a b00n, I'm getting hang on normal dogfighting on low to medium altitudes. My favorite plane is I-16 due to great combination of firepower and agility. Lots of spins and crashes still but my new force feedback joystick is helping a lot by giving early warnings.

However, the high altitude (&gt;5000) dog-fighting is a mystery to me. It doesn't seem to matter what I fly (P-51, TA-152, etc.) againts what (&lt;insert some junk here&gthttp://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif I cannot keep up with the AI. Do some physics apply to them also?? I cannot keep the speed, turns take ages and bleed speed instantly to stall limit, even slighest turns trigger power stall (the white whirlwinds on tip of the wings) and AI seems to maneuver w/o any troubles whatsoever. What could be my problem?

Sturmvogel66
06-14-2004, 01:12 AM
hehe you said b00n

LEXX_Luthor
06-14-2004, 01:40 AM
Don't turn fight up there.

Just, don't turn fight. Okay?

You may wish to examine your joystick settings in "conf" file. Mine are...

0 1 2 4 6 10 15 24 39 63 100 0

...with each value 1.6 times less then the next value, rounding to nearest integer. I don't remember if the leading and trailing zeroes show up in the in~game Input Menu--I never use it I set up text in "conf" file.

PS, I~16 loses power up high, as it did (there were wsome Spanish modded I~16s kept engine power way up high, about a dozen of them in Spain).

If your engine cuts out on you mysteriously, its from negative gee from pushing long and hard on the stick, flying upside down, or at times in turbulence. You can re~start if your speed is high enough (experiment), but re~starting may be needed several times, and engine takes some time to restart (that means it takes altitude lol).

Wellcome to Forgotten Board.


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ASM 1
06-14-2004, 04:08 AM
Fun at High alts with the TA152 is possible, beleive me http://ubbxforums.ubi.com/images/smiley/784.gif See my thread if it helps...
http://forums.ubi.com/eve/forums?q=Y&a=tpc&s=400102&f=23110283&m=150104544&p=1

Boom and zoom is the way to go http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif Low and slow/Turn and Burn = you die - unless you are VERY lucky. Mind you, got lured into this by a ACE AI P63 once, (pre 2.01 AI) managed to make him crash http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

hope this helps...


if flown right, the TA is the DADDY at high alts, despite what zen says http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif
EDIT:- if in the TA - remember to switch between boosts at 9000m (i.e MW-50 to GM-1 when climbing or vice versa if going lower)

S!

Andrew

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ImpStarDuece
06-14-2004, 04:54 AM
Since i strted flying il2 my high altitude flying has gone down the toilet. http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif And to think that my normal ride is the jug!

I'm so used to dogfights below 4000m that i'm going to be in REAL trouble when PF and BoB come out. Thicker air, shorter turning circles and slower speeds mean trouble for me if i ever have to mix it up way up high again.

Used to consider myself pretty good in EAW, escorting bombers in my P-38 above 25,000ft but now I find myself in trouble against AI at high alts and high sppeds. Funny, when my Jug performs best above 5000m.

Best advice is practice, practice, practice. I know thats what i've been doing. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif Starting QMBs at 5000m or 7500m, rather than my usual 2000m, and flying against 109s and 152s as well as Spits, 51s and Mig 3 (which is REALLY something at 6000m and gives a Jug a run for its money in the thin air).

Hmmm, maybe its time for some more practice.
Just a thought, but with the superior performance at high altitude of US and British types in the Pacific will we be seeing most of the action at low of high altitudes. IF we have bomber intercept mission (a la B-29s at 29,000ft, b-24s at 24,000 ft) and the Japanese engines have a notable drop in performance, will we see a replication of the low level DFs of IL2 or will the action move into the higher realms of the stratosphere?

Flying Bullet Magnet... Catching Lead Since 2002

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