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View Full Version : Physics cannot be enabled on effects.



Limit1997
05-13-2014, 05:17 PM
I haven't seen anyone else mention this, but in the Fusion editor I noticed, unlike in Evo, you cannot apply physics to effects; meaning creating something like muzzle flash on a moving cannon is not possible(I am making an Mobile Gun System and need physics on effects to make it look good).

apdenton1
05-13-2014, 05:28 PM
If you make it part of a glue group you can. Simply place a glue pivot and glue the effect to it

Limit1997
05-13-2014, 05:39 PM
Cheers.