View Full Version : Theboshos's Tracks: Way to Paradise RM

07-07-2013, 10:09 AM
New Track- Way to Paradise RM
Recreated, not a port form xbox. Original Creator Wesse Ninza, Its a lvl 4. Looks like there are some slight differences on cp 4 from the original.


Stagnant Hydrology
Ninja 1 with 2 cp's harder than lvl 1.
Platinum run- Eddeman87 oyK2p-fdo88
thanks for grinding the 0 fault out!

Blue Gaze/ Slater
Two versions of the same track. Blue gaze is easier. First track out of beta that I made.

Other tracks had no effort put into them, just bored/learning tracks, feel free to search for them though.

07-07-2013, 12:29 PM
Well I would say it's definitely a ninja, mostly because of that climb up the tower though http://forum.redlynx.com/forum/images/smilies/icon/razz.gif

Solid track though man, I'm trying to get a better run of it at the moment (maybe hitting the last container at the end hehe).
I really like the last checkpoint, I'm a big fan of backtire flipping highspeed stuff though http://forum.redlynx.com/forum/images/smilies/icon/razz.gif

I played your other tracks when they were released as well (Slater/Blue Gaze at least) and they were also good, spent a bit of time on them too.
I was nowhere near as good then so think I had some pretty poor runs :]

Always good to have another quality track maker around though, gonna get back to the new one now but I'm looking forward to seeing more of your stuff!

07-07-2013, 01:41 PM
thanks! the week of no TC made me spend a decent amount of time on it. I just did my run, the last cp destroyed it, normally pretty consistent at it. Thanks for the feed back and ill be making more in the future http://forum.redlynx.com/forum/images/smilies/icon/smile.gif

Most likely some medium/hard stuff

07-07-2013, 04:17 PM
Another ninja to catch up. Can't wait to play it dude. Hit me up for testing.

07-07-2013, 06:49 PM
Pretty cool track, for me it was very hard, felt like a ninja, especially the steep climb part where I spent lots of time learning the technique to get up and over the top.

I have only played one track of you before this I think...the one with lots and lots of boxes:P. It had a pretty good driving line, and was fun to play. Will give Blue gaze and Slater a try.

Looking forward to more tracks from you!

07-07-2013, 10:33 PM
Well, I finally got my 0-fault run on Stagnant Hydrology, a bit messy at the tower part though but I can't be arsed to redo it http://forum.redlynx.com/forum/images/smilies/icon/biggrin.gif
Youtube link (http://www.youtube.com/watch?v=oyK2p-fdo88)

After grinding it out a bit I do have a bit of criticism, mostly that some parts of the track felt waaaaay harder than others, specifically the tower part and the double pipejump fenderhook part (which I had the most trouble doing consistently). Other than that I think the only thing that bothered me was the purple lighting, either it was making my eyes really tired or I was having a bad day http://forum.redlynx.com/forum/images/smilies/icon/razz.gif

07-07-2013, 11:42 PM
I will be honest. I really wanted to give this track a bad rating, so I decided to not rate it at all. One of my biggest pet peeves is tracks that have one or two obstacles that are way harder than the rest. It really pisses me off so much. Most of this track is a nice level one and then you throw in two obstacles that piss me off to no end. the third obstacle with the pipe bouncing is way over the top for a level one. Having said that, the track does look nice and most of it is really fun. Some of the obstacles just really must not have been tested right though as they just seem off. Oh and the pipe part in the back at the start was unneeded, just seemed tedious and not needed.

07-08-2013, 01:56 AM
Thanks for the feed back, the third cp is definitely the hardest. I feel like the steep part while testing was much easier, I never popped off when transitioning from the brick to the tower like I did after i uploaded it. After testing for a week, I got decent at the track and felt like it needed to be more difficult, so thats why i changed the third cp to the fender grab rather than just a fourth pipe to jump off of. And yes i know the first part feels tedious, wasn't sure how to make it stay "on" at the start or if it is even possible after doing it once with the first cp, but i felt like it fit the theme to have to "turn on the facility".

I do appreciate the positive and negative feed back, will just make my next track better.

07-09-2013, 12:21 PM
I just had a go at this track http://forum.redlynx.com/forum/images/smilies/icon_asleep.gif know, right?) and the result can be seen in my YouTube channel later today http://forum.redlynx.com/forum/images/smilies/icon/razz.gif Hope you don't mind I made a video of it

07-12-2013, 01:22 PM
feel free!

07-12-2013, 01:26 PM
Already done and uploaded http://forum.redlynx.com/forum/images/smilies/icon/razz.gif

07-13-2013, 01:48 AM
I too uploaded a video of this track, two actually. I wasn't satisfied with my first run and I halved my faults and time on the second run. I'm going to try for less than ten faults in the future!! I agree with Confused on Checkpoint 3. I hated that one, although I passed it in two faults :/ The ramp was pretty difficult too. The 3rd obstacle was frustrating though, it was a tough Ninja level 1 obstacle. If you distanced those pipes just a little bit more, that would be a Level 2 obstacle right there.

First Run (http://www.youtube.com/watch?v=CBxc2cbhlbA)

Second Run (http://www.youtube.com/watch?v=IqGp_oR3nrQ)

07-16-2013, 04:55 AM
you can get it under 10. if you watch my replay i had 3 faults going into the last cp... i think its fun but definitely a run destroyer. as far as the 3rd cp, its the hardest, i changed it after testing it for a while and it didnt seem "ninja" enough, but ended up being a little harder than the normal lvl 1 stuff. Good run though.

09-05-2013, 01:36 PM
Haven't been able to put time into TC until recently, just moved and have been busy with life. Hope you all enjoy the new ninja.

New track- Integrals Unnecessary
Difficulty: Extreme(Ninja)

From feedback it seems to be a hard lvl 1 or a easy lvl 2. Will wait for more feedback before labeling. Got a decent run up so you guys can see, was tired will try to get a better one up when I wake up. Good luck and looking forward to everyone's runs!

Big thanks to Steve and Kalianhagle for testing it.

09-05-2013, 02:22 PM
Good too see youre back creating more tracks. This was a nice one. A good challenge for me this track, I doubt I will be able to zero it anytime soon but I could finish it without hundreds of faults so Im happy lol, but I will try to get faults down a bit more. Nice work

02-16-2014, 05:51 PM
new ninja up, remake, gl all