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View Full Version : [Workaround exists now!] Controls/Gamepads not supported?



rlmergeuser
03-05-2013, 03:26 PM
I love the game so far, but on the later levels, I'm facing some serious control problems I had to work around earlier.

Whether it's keyboard, or one of my two USB Controllers, which aren't supported natively somehow but can be used via joy2key, all my problems evolve around the way you can or rather can't accelerate or brake stepless, which was easily possible on the xbox of course.

How are you supposed to beat harder levels if you only can accelerate fully or don't accelerate at all, with nothing in between? There are just things that aren't possible without it, finicky jumps and steep slopes especially?

Is the only way to enjoy the game fully to buy an overpriced xbox controller for a pc game, or will there be a better usb controller support in the full version? And how should it be possible at all to beat some obstacles with non-analogue keyboard inputs? It's a PC game after all.

Would be a shame if I had to stop playing this awesome game because of control issues.

T4KShadow
03-05-2013, 04:07 PM
You can always purchase and official controller, is 17 really that expensive? Microsoft Official Xbox/Windows Controller - eBuyer (http://www.ebuyer.com/259859-microsoft-xbox-360-common-controller-winxp-usb-port-cd-52a-00005)

rlmergeuser
03-05-2013, 05:06 PM
It's 60 bucks in my country, and that's totally besides a point.

It's a PC game http://forum.redlynx.com/forum/images/smilies/icon_asleep.gif would caps the PC if it wasn't already), and I can't play it properly with neither keyboard nor two USB Controllers? There is something wrong then. Fix it or put a warning advice like "needs xbox 360 controller to be played properly" in the advertisement.

rlmergeuser
03-05-2013, 06:07 PM
Urrrm, says 360 controller recommended in minimum specs..!

And... You can't expect the devs to work with your two, yet to be branded and named, and everyone elses USB controllers..!

Annnd... Your problem is either with your controller or you joy2key configuration. I say this as people have non xbox controllers working with joy2key.

How come so pricey? Where do you live?

T4KShadow
03-05-2013, 06:10 PM
I really don't know what you expect them to do. A key on your keyboard is just one click, there's no half pressing, RedLynx certainly can't install triggers on your keyboard. It's clearly possible to complete the harder levels using the keyboard because (although I haven't tried) I have heard nobody else complain about it, plus people completed the extremes in T2SE.

They're not going to put all the effort in to supporting each and every aftermarket controller, when 95% of people use the official ones anyway.

RetiredRonin
03-05-2013, 06:28 PM
Fix it or put a warning advice like "needs xbox 360 controller to be played properly" in the advertisement.
There isn't a lot that we can do about the digital hardware that a keyboard uses, but there are KB players that do better than some controller users.

Also, this is from the System Requirements:

PERIPHERALS: Mouse, keyboard (Xbox 360 Controller for Windows recommended)

Also, from what I understand, Joy2Key maps keyboard buttons to the joystick, these (in theory) would be changed to digital as well.

Have you tried XPadder?

rlmergeuser
03-06-2013, 11:30 PM
joy2key works, but can't be made to work analogue.

I bought this on steam, and there is no hint at a xbox controller being needed or recommended.

I also kinda doubt that keyboard users do better than gamepad users until proven otherwise, but let's not debate over that. To say that noone else has this problem because noone else complained so far is really hilarious given the facts that the game isn't even released officially yet, and probably not too many who haven't played it already, thus having the required controller, will be on the last levels after a few days, given framerate issues and such (which doesn't bother me this much).

Is there a (not necessary) list of supported controllers available? Is an official PS3 controller supported? What about some brands like logitech?

I'm trying x360ce right now, don't think xpadder will do anything that joy2key doesn't. EDIT: Doesn't work (yet?) since x360ce needs to support games individually which obviously didn't happen for trials yet.

By the way, there are plenty of ways to emulate analogue controls with keyboard and mouse, but that would require additional effort. So let's not do that, because people can buy a specific controller to play a PC game, something that is NOT a matter of course.

rlmergeuser
03-07-2013, 12:18 AM
I'd say the $60 is nothing if it means you can enjoy the game to its full potential. Plus from my experience the 360 controller is not only the most comfortable and remarkably well built but also very well supported throughout many other PC games. Bite the bullet http://forum.redlynx.com/forum/images/smilies/icon/smile.gif

rlmergeuser
03-07-2013, 04:42 AM
Is an official PS3 controller supported?
a PS3 controller will work but you'll need to download motionjoy for it (it's a free program so not really a big deal)
I'm not sure but it may work for other controllers as well

rlmergeuser
03-07-2013, 06:05 AM
Its a PC port of an xbox game, with tracks built for the xbox controller. So obviously you should be using one. http://forum.redlynx.com/forum/images/smilies/icon_e_wink.gif

rlmergeuser
03-07-2013, 02:48 PM
Its a PC [...] game, [...] So obviously you should be using {a xbox controller}. http://forum.redlynx.com/forum/images/smilies/icon_e_wink.gif
Search for the contradiction.

By the way, controllers I tried are recognized as xbox controllers on other games, for example Mark of the Ninja.

rlmergeuser
03-07-2013, 08:02 PM
I have an xbox pc controller and I also have the same problem where the throttle is either full-on or full-off. I've tested it on two pc's to the same effect. Telling him to spend $60 won't necessarily fix his problem since it doesn't work for me.

***Edit - I wish I knew what I did but after a few days of not touching the game (update?) I now have analog triggers!! Now I can actually get into it : )

rlmergeuser
03-07-2013, 11:34 PM
It would help a bit if you could edit the controls instead of using the prefixes in the controls menu. I won't be buying Xbox PC controller just to play Trials since my other, a lot cheaper, Gamepad works flawlessly in all other games where I use it. and there aren't many games I use gamepad to play (PS1/PS2 emus, DiRT2 & 3 and Rfactor)

rlmergeuser
03-08-2013, 12:48 AM
Its a PC [...] game, [...] So obviously you should be using {a xbox controller}. http://forum.redlynx.com/forum/images/smilies/icon_e_wink.gif
Search for the contradiction.

By the way, controllers I tried are recognized as xbox controllers on other games, for example Mark of the Ninja.
You're only seeing a contradiction because you want to. And because you deleted important words. http://forum.redlynx.com/forum/images/smilies/icon_lol.gif

rlmergeuser
03-08-2013, 07:33 PM
I also have problem with my rather old gamepad (Thrustmaster Firestorm Wireless Gamepad) that is not recognized in the PC version.
I can't reassign any control to "Manette 1" (Gamepad 1).

I was so eager to finally play Trials Evo on my PC and it is very frustating.

My gamepad is recognized by Windows 7 and by my other games.

Would like to know if it's a bug from the beta version or if there is something I can do about it.


Many thanks in advance

rlmergeuser
03-09-2013, 12:27 PM
This is pretty disappointing that it doesn't work with any controller (or most popular brands of controller). Honestly I didn't even consider to check the minimum requirements for a controller because i assumed RedLynx would create a game for the PC that was compatible with most controllers, just like with Trials 2, which works fine on my gamepad (Saitek P2600).

Surely you intend to offer a fix to this as not everyone is going to own a 360 controller etc. It's laughable that its widely advertised as 'going back to where it started' on the PC and then there is only support for a console controller....

rlmergeuser
03-11-2013, 04:32 PM
You can make it work!

By using x360ce, follow this tutorial (http://www.umnotablogger.com/gamebox/content/1122-tutorial-how-to-make-your-generic-controller-emulate-the-xbox-360-controller.html) to set up everything. It doesn't work yet though, apparently you have to rename the "xinput1_3.dll" to "xinput9_1_0.dll" and it should fix the problem. (http://forum.redlynx.com/forum/viewtopic.php?f=92&t=14233#p235785), as user sidtheviciousyt was kind enough to share. You can do this right away during the setup, too, by going to "options" in x360ce and chosing xinput9_1_0.dll there.

Now the game should recognize your controller. Feel free to customize the controls. I for example mapped the right trigger to my inverted half axis of my right analog stick, and the left trigger to the half axis of said stick, making this stick a force to reckon with on extreme tracks where I need to carefully accelerate and brake.

Deagle
03-12-2013, 08:32 AM
Thanks. It works http://forum.redlynx.com/forum/images/smilies/icon/wink.gif