View Full Version : Draw, Race, and Win with DrawRace 2

05-05-2011, 01:13 PM
RedLynx and Chillingo revolutionize touch-based racing on iOS.

May 5, 2011 — RedLynx (redlynx.com) and Chillingo, leading independent games publisher and division of Electronic Arts (Nasdaq: NRTS) (chillingo.com) are teaming up to redefine touch-based racing on iOS devices with the announcement of DrawRace 2: Racing Evolved for the iPhone and iPad.

“The simple but precise touch controls of DrawRace 2: Racing Evolved provide a totally new way to experience racing on touch-screen devices,” said Atte Ilvessuo, co-founder of RedLynx and executive producer of DrawRace 2.

"With a rich variety of new cars and car types, a ton of new tracks, turbo controls, and an all-new career mode, the game offers a giant step forward in touch-based racing."

“We’re proud to partner with RedLynx to bring this exciting next generation title to the Apple App Store,” explains Chris Byatte, Co-General Manager of Chillingo. “DrawRace 2: Racing Evolved delivers an unparalleled racing experience to the iOS platform with its amazing new features that bring out the natural competitiveness in players as they speed their way to the finish line!”

Key features
• Unique, touch-based racing controls
• Intense global Leader Board and local Hot-Seat multiplayer
• Physics-based racing with 16 different cars
• More than 32 diverse, 3D-rendered race tracks
• From the developers of Trials HD and MotoHeroz

DrawRace 2 is a generation beyond the original DrawRace game, an award-winning title in its own right with more than one million players.

The new game adds five different race types - stock cars, formula, rally, and more - as well as an all-new turbo button, lovingly rendered 3D environments, a new world league, 180 separate career challenges, and much, much more.

DrawRace 2 is scheduled for release in Q2, 2011. For assets and more information, visit drawrace2.com (http://www.drawrace2.com).


05-05-2011, 02:45 PM
The biggest problem in DrawRace 1 is the speed control by your finger is too difficult
you need to speed up your car by moving fast your finger and slow down by moving slow

this is good to see we got a button to control the speed at the critical moment
and this let the game have more variable to the leadboard versus !!!