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View Full Version : Some serious facts about the LaGG-3 in game



Valathar
05-23-2004, 03:54 PM
Here is a list of the most important LaGG-3 versions, some missing in game

LaGG-3 1st Series: 3x USB (one firing in the spinner) and 2 ShKAS, PBP-1 gunsight (later versions replaced by PBP-1A), oval wing intakes, different exaust shield (compared with 4th series), additional balance weight at bottom of the rudder. There was a field conversion of it that had the canopy door removed, this to improve visibility because the earlier plexiglass used was very dark.

LaGG-3 4th Series: IN GAME. ERROR, the right UBS should be deleted since this version removed them to reduced wight, due of this default texture should be corrected. Also it don't had equipment to carry bombs, rockets or fuel tanks.

LaGG-3 8th Series: ShKAS removed, oil cooler intake modificied, could be equiped with 20mm or 23mm cannons.

LaGG-3 11th Series: Same as previous version but with equipment for bomb racks and rocket rails, redesigned back fuselage around radiator. It could perform close support missions carring FAB-50, AO-25M, FAB-50M, RS-82 or RS-132 rockets.

LaGG-3 23th Series: Same as previous version, different rudder with balance weight deleted.

LaGG-3 29th Series: IN GAME, same as above but exaust shield deleted

LaGG-3 33th Series: From this version and on, the VISh-105SV propeler was used, this lead to a large spinner.

LaGG-3 34th Series: IN GAME as IT. ERROR, it hasn't revised canopy and retractable tail wheel. Also firing the gun may damaged the plane structure due of heavy recoil.

LaGG-3 35th Series: IN GAME. Due of high stall caracteristics, from this version and on leading edge flaps was added (*), redesignated nose air intake, from this version and on retractable tail wheel.

LaGG-3 66th Series: IN GAME. The most light in weight of all the series. ERROR, it don't had landing light, so should be deleted and default texture updated.

(*)
Now the flight caracteristic problems. I was testing all the available versions and all have the same flight caracteristics, the most remarkable is that all versions stalls at 300 Kph more less. As pilots reported, the LaGG-3 had a tendence to get into a vicious stall in normal maneuvers, so on 35th Series and on leading edge flaps where added. Since stall at 300 Kph is in some way "normal" for a leading edge flaps equiped aircraft, same aircraft without them should stall more, specially if they are heavy like the early versions.
Acording to records, the BF-109F was very superior to the LaGG-3 4th Series in combat, however in game you have very high chances to keep on turning against a BF-109F using the LaGG-3.
Or the early LaGG-3 are to much boosted on maneuvers, or the LaGG-3 66th Series is a great maneuver, and for sure it wans't since it was replaced by the better Yaks, and the new radial powered La fighters.

Valathar
05-23-2004, 03:54 PM
Here is a list of the most important LaGG-3 versions, some missing in game

LaGG-3 1st Series: 3x USB (one firing in the spinner) and 2 ShKAS, PBP-1 gunsight (later versions replaced by PBP-1A), oval wing intakes, different exaust shield (compared with 4th series), additional balance weight at bottom of the rudder. There was a field conversion of it that had the canopy door removed, this to improve visibility because the earlier plexiglass used was very dark.

LaGG-3 4th Series: IN GAME. ERROR, the right UBS should be deleted since this version removed them to reduced wight, due of this default texture should be corrected. Also it don't had equipment to carry bombs, rockets or fuel tanks.

LaGG-3 8th Series: ShKAS removed, oil cooler intake modificied, could be equiped with 20mm or 23mm cannons.

LaGG-3 11th Series: Same as previous version but with equipment for bomb racks and rocket rails, redesigned back fuselage around radiator. It could perform close support missions carring FAB-50, AO-25M, FAB-50M, RS-82 or RS-132 rockets.

LaGG-3 23th Series: Same as previous version, different rudder with balance weight deleted.

LaGG-3 29th Series: IN GAME, same as above but exaust shield deleted

LaGG-3 33th Series: From this version and on, the VISh-105SV propeler was used, this lead to a large spinner.

LaGG-3 34th Series: IN GAME as IT. ERROR, it hasn't revised canopy and retractable tail wheel. Also firing the gun may damaged the plane structure due of heavy recoil.

LaGG-3 35th Series: IN GAME. Due of high stall caracteristics, from this version and on leading edge flaps was added (*), redesignated nose air intake, from this version and on retractable tail wheel.

LaGG-3 66th Series: IN GAME. The most light in weight of all the series. ERROR, it don't had landing light, so should be deleted and default texture updated.

(*)
Now the flight caracteristic problems. I was testing all the available versions and all have the same flight caracteristics, the most remarkable is that all versions stalls at 300 Kph more less. As pilots reported, the LaGG-3 had a tendence to get into a vicious stall in normal maneuvers, so on 35th Series and on leading edge flaps where added. Since stall at 300 Kph is in some way "normal" for a leading edge flaps equiped aircraft, same aircraft without them should stall more, specially if they are heavy like the early versions.
Acording to records, the BF-109F was very superior to the LaGG-3 4th Series in combat, however in game you have very high chances to keep on turning against a BF-109F using the LaGG-3.
Or the early LaGG-3 are to much boosted on maneuvers, or the LaGG-3 66th Series is a great maneuver, and for sure it wans't since it was replaced by the better Yaks, and the new radial powered La fighters.