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owlwatcher
05-11-2004, 12:54 PM
Saw Target Rabaul, Looked nice.
Played Fighting Flattops.
What other games are worth playing?

owlwatcher
05-11-2004, 12:54 PM
Saw Target Rabaul, Looked nice.
Played Fighting Flattops.
What other games are worth playing?

Afreaka
05-11-2004, 01:12 PM
If play strategy games this one might be worth looking in to. "Uncommon Valor" from Matrix games. Its neat. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-indifferent.gif
http://www.uncommonvalor.net/

Rex Kramer(Airplane, 1980): Do you know what it's like to fall in the mud and get kicked... in the head... with an iron boot? Of course you don't, no one does. It never happens. It's a dumb question... skip it.

P-DEX
05-11-2004, 01:53 PM
I have Uncommon Valor which focuses specifically on the South Pacific theatre (in a triangular area: Truk, Australia, Noumea). I find the game to be quite fun and engaging but I must caution that this game is for fairly serious wargamers or people who have a jones for the war in the Pacific. The level of detail is pretty deep though the game system/interface does a decent job of keeping it all together. It's a Gary Grigsby game so that means that every ship, submarine, tanker, cargo ship, aircraft, squadron, base force, regiment, company, and land base took part in the area from May 1942 to December 1943 will be in there. UV contains several shorter turn scenarios, a couple of 600 turn monsters (one hypothetical), plus the ability to use the editor to design your own scenarios.

RAC_Pips
05-11-2004, 05:23 PM
I've never played a 'strategy' game. Have always considered them to be rather dry as there is no direct action fighting that one gets in sims like EAW, IL2 etc.

Or am I wrong?

Capt._Tenneal
05-11-2004, 05:56 PM
There's also the old wargame Rising Sun from the Talonsoft company. It's an operational wargame (company, regiment, brigade size). Talonsoft has gone belly-up, but you still see their wargames on bargain bins every now and then.

owlwatcher
05-11-2004, 07:04 PM
Thanks for the replys
Just looking for something new.
Looks like uncommon valor will be purchased.
Have Rising Sun from the Talonsoft company . Forgot I had it. It is good for hitting the beaches at platoon level.

As for 'strategy' games If you play wargames for the history part. You really have to play 'strategy' games to understand what went on.

Old strategy game I have not played in awhile. but thinking of returning to. It may shock some since it is a board game. Some will remember, there made of paper products http://www.aworldatwar.com/

With some a nice Pacific map
http://www.aworldatwar.com/Files/Contributions/Game%20Reports/Milwaukee/AWAW%20MKE%20053.jpg

http://www.aworldatwar.com/Files/Contributions/Game%20Reports/Milwaukee/AWAW%20MKE%20060.jpg

http://www.aworldatwar.com/Files/Contributions/Game%20Reports/Milwaukee/AWAW%20MKE%20061.jpg

There is also the ETO map.
http://www.aworldatwar.com/Files/Contributions/Game%20Reports/Milwaukee/AWAW%20MKE%20016.jpg

http://www.aworldatwar.com/Files/Contributions/Game%20Reports/Milwaukee/AWAW%20MKE%20029.jpg

http://www.aworldatwar.com/Files/Contributions/Game%20Reports/Milwaukee/AWAW%20MKE%20031.jpg

I like Large maps. Really dismayed me when no south of Midway was added. Play Hitler and decide if BOB will happen.

Any other games of the Pacific worth looking into.

Pentallion
05-11-2004, 08:14 PM
Nothing beats the good old board games. Nowadays it's all real time strategy which means he who clicks fastest.

But the ultimate board game on the Pacific war was Flat Top. I still have that one tucked away in my closet. That is a fantastic game.

http://www.simops.com/249th/sigs/Wildcard.jpg

mllaneza
05-11-2004, 09:09 PM
I've got two games to mention.

I can add my own recommendation for Uncommon Valor. It's a fantastic sim. Just keep in mind that it's an operational/logistics game; it is in no sense a tactical game. Your main job is to keep your bases supplied. Then you can worry about carrier ops and taking your opponent's bases away. Task forces are commanded in detail by the AI. For most TFs, they follow fairly predictable rules. Not for carriers, all you can give 'em is their operational profile for the day, then you cross your fingers and hope Mitscher doesn't do go and do something stupid. I've had both CVs end up north of Buna at Coral Sea.

And while there isn't action, there is plenty of tension. Watching a full-deck strike go after enemy carriers is a particularly invigorating experience.

Matrix is also publishing War in the Pacific this summer. That's the whole shooting match, at 30 miles a hex. Every transport, every squad, every 81mm mortar. Thank god supplies are generic. WitP is supposed to use a heavily evolved UV engine, improvements to be retrofitted to UV. Flawed, but brilliant. Best game on the topic ever. Four stars.

The second game is surface combat only. It's Strategic Naval Gunnery and it can be found here:

http://members.tripod.com/hsr_historicalgames/index.html

It's a one-man labor of love (by a man with a day job), the AI and multiplayer work very well. The graphics communicate their information effectively, let's leave it at that. The art budget is exactly zero, and a LOT of work would be required to upgrade them - getting black silhouettes took a lobbying effort. The game play is uncanny. You command divisions not ships, orders are given in relation to the target formation (Broadside, Close Range, Pursue, Open Range, Flee). This works very well. Combined with a (simple) view of the action the mental effort is quite immersive - it's the pictures in your head, not on the screen that're important.

A Big Plus for this game is that it comes with ships and scenarios covering just about everything from the Battle of Santiago in 1898 to hypothetical engagements with the Yamato and Musashi. Multiplayer works well, I've done Cape Esperance with four players several times. Strategic play is theoretically global in scope, but the scenarios have really only been developed for the Spanish-American War and for the German light cruiser raiders in 1914. Multiplayer with the raiders is great fun - one hunts convoys the other lays traps for the raiders. A Dec 10th, 1941 Prince of Wales/Renown actiona gainst Hiei, Kirishima and SWARMS of destroyers is also fun (hit Renown and 3 tin cans with one torpedo salvo once). I've also played Tsushima with a total of seven of us participating.

The software for this is technically a membership benefit of a game club. Check the website for details. Also four stars, also flawed and brilliant. I don't have any other games that let me command the Olympia, the Emden, and the Atlanta all in one (long) evening.

Veteran - Bermuda Triangle Expeditionary Force. 1993-1951.

Flakwalker
05-11-2004, 09:42 PM
Sudden Strike 2 comes with Japan units, very cool game.

TC_Stele
05-11-2004, 09:56 PM
I don't know if you ever played the old Super Nintendo game "PTO II" by Koei. It was a good and somewhat accurate turnbased wargame of the Pacific Theater.

Koei came out with PTO IV for PS2 but havn't tried it yet.

WWMaxGunz
05-12-2004, 03:46 AM
There's 2 free versions of Steel Panthers out and the one I can get to not lock my PC up, SPWAW does have pacific coverage. It is land-based only though you can get naval barrages and tactical airstrikes.

I can no longer get my SSI ship warfare games to play but the Great Naval Battles sims were really something else.

For lighter play there are many mods for equipment, maps, etc, for the old Panzer General II that breathe new life into it. Yes, it's not a Grognard game but rather a beer and pretzels game with nice logical elements but you can play through a scenario in decent time and there are Pacific specific mads available. It's also got ships, landing craft, bombers and fighters as well as ground units. It can be a lot of fun without requiring too much disbelief suspension. <g> Realism is something that requires imagination but at least it's easy and doesn't stay in your face for hours on end. If you don't like the unit values, scenarios or whatever then there are tools to mod those, there are mods to make it harder in different ways.

Of course for grogs there's also The Operational Art of War which I think has WWI Pacific action.


Neal