kalo.yanis
01-03-2014, 01:15 PM
Something curious happened after I recently quick travelled in ACIV. The post-effects bugged out and the focal distance of the in-game camera permanently decreased, which created a very shallow depth of field around Edward. It's awesome.
http://i47.photobucket.com/albums/f195/NightBlade151/AssassinrsquosCreedregIVBlackFlagtrade2014-1-3-13-48-48_zps118053a4.jpg
http://i47.photobucket.com/albums/f195/NightBlade151/AssassinrsquosCreedregIVBlackFlagtrade2014-1-3-13-55-48_zps8ccd8c89.jpghttp://i47.photobucket.com/albums/f195/NightBlade151/AssassinrsquosCreedregIVBlackFlagtrade2014-1-3-13-46-51_zpsed0cd13c.jpg
http://i47.photobucket.com/albums/f195/NightBlade151/AssassinrsquosCreedregIVBlackFlagtrade2014-1-3-14-21-55_zps300b4344.jpghttp://i47.photobucket.com/albums/f195/NightBlade151/AssassinrsquosCreedregIVBlackFlagtrade2014-1-3-14-27-47_zps585d933b.jpg
It creates a really cool cinematic effect by blurring the background and adding a sense of scale and distance. At least I find it very neat. The only problems with this is, of course, that you lose environment and texture detail in the distance and it's a bit harder to spot enemies, but this is remedied by simply switching to eagle view.
I was thinking maybe Ubisoft can implement a similar visual effect in future AC games. Maybe only turn it on when you can see far into the distance?
http://i47.photobucket.com/albums/f195/NightBlade151/AssassinrsquosCreedregIVBlackFlagtrade2014-1-3-13-48-48_zps118053a4.jpg
http://i47.photobucket.com/albums/f195/NightBlade151/AssassinrsquosCreedregIVBlackFlagtrade2014-1-3-13-55-48_zps8ccd8c89.jpghttp://i47.photobucket.com/albums/f195/NightBlade151/AssassinrsquosCreedregIVBlackFlagtrade2014-1-3-13-46-51_zpsed0cd13c.jpg
http://i47.photobucket.com/albums/f195/NightBlade151/AssassinrsquosCreedregIVBlackFlagtrade2014-1-3-14-21-55_zps300b4344.jpghttp://i47.photobucket.com/albums/f195/NightBlade151/AssassinrsquosCreedregIVBlackFlagtrade2014-1-3-14-27-47_zps585d933b.jpg
It creates a really cool cinematic effect by blurring the background and adding a sense of scale and distance. At least I find it very neat. The only problems with this is, of course, that you lose environment and texture detail in the distance and it's a bit harder to spot enemies, but this is remedied by simply switching to eagle view.
I was thinking maybe Ubisoft can implement a similar visual effect in future AC games. Maybe only turn it on when you can see far into the distance?