View Full Version : Quit Changing the key definitions!!!!

11-23-2013, 05:34 AM
I've played the AC series multiple times (except for AC, I started that after completing AC II and did not find it compelling). The major problem with this series of games is the constant change changing of what keys do what for no good reason. Minor tweaks are ok, but major changes are highly annoying.

The other major complaint I have is that the "optional quest parts" are not clearly displayed at the beginning of the quest and AC4 takes this to a new height of obscurity. On "Mr Walpole I presume", I have no clue what I need to do to "complete Rodger's Shooting course", I hit all the targets in the head with one shot and there is no feed back about what I did not do right.

The games are great and I replay them several times between releases of the next and often complete the entire series before the next comes out. Looking across the defintion of what keys do what, some have been miniot improvements whilst others just make no sense at all.