View Full Version : ACII?(Assassin's creed II) Templar/Redcoat attacks proposition

11-12-2013, 12:06 AM
(originally located at hints/tips)
Templar/RedCoat attacks

Can the game Assassin's creed III be resiled to subsume Templar/RedCoat attacks?
Every 1) hundred oppugnants killed 2) thirty convoys sent or 3) twenty assassination contracts(game would need to subsume infinite, circumvolving between five types, Naval, Assassination, Recruit contract, convoy defense, and convoy attack) A siege similar to that of revelations occurs. The rewards for defending, is several resources and a moderate amount of money. If failed, all recruits are injured.

11-12-2013, 12:23 AM
unknown words "resiled" "subsume" "Oppugnants" "circumvolving"

11-12-2013, 12:28 AM
You're about a year late, we are now in 2013 and the current AC is AC4. ;)

11-12-2013, 12:28 AM
unknown words "resiled" "subsume" "Oppugnants" "circumvolving"

They're all real words (though subsumed is the only one you're ever likely to hear), they're just not really used in a way that makes sense. Translation problems?

11-12-2013, 01:18 AM
how about you re-phrase your question?
i've looked up the words but i cannot possibly understand what you mean
by the definitions i found: "can assassin's creed 3 be made obsolete to absorb templar/redcoat attacks"

John Cater what are you trying to ask???

11-12-2013, 02:37 AM
Please use your original Topic. Creating duplicates will be seen as spam.