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View Full Version : animals powers from the ToKW in the main game



DeadScoper
09-22-2013, 02:30 PM
i cannot be the only one who thinks this is a great idea for the game with these powers you could play the game with more fun and stealthy.
if they do that it should be if you do 100% the DLCs + the outfit from the ToKW they should put it in the center of the room where the original outfit used to be.
What do you guys think ? and thanks for your time.:)

SixKeys
09-22-2013, 02:32 PM
It would only work as a cheat and they're not going to implement any more of those. Otherwise having animal powers in a realistic setting would be silly.

RatonhnhakeFan
09-22-2013, 02:32 PM
Agree, these should've been unlockable after you finish the DLC (or complete it at 100%). I'm especially disappinted we can't use the Tyranny outfit in the main game, it's one of the best outfits in the entire franchise.

DeadScoper
09-22-2013, 03:01 PM
It would only work as a cheat.
thats a great idea:)

adventurewomen
09-22-2013, 03:06 PM
Ratonhnhaké:ton Skin-Walker powers in the main AC3 would be great! However these powers were given to him within his dream state. & ToKW is set after the events of AC3 so these powers wouldn't be possible during the main events of AC3.

pacmanate
09-22-2013, 05:57 PM
AC3 is over and done with. No more patches, no more nothing.

plentybeef
09-23-2013, 11:54 AM
It would have been better if they were hacks and getting the pivots would have been better. I still need two more. And there's no chance I'm going after them